Lin Zhenyi, Li Wei, Gatebe Charles, Poudyal Rajesh, Stamnes Knut
Appl Opt. 2016 Feb 20;55(6):1206-15. doi: 10.1364/AO.55.001206.
An optimized discrete-ordinate radiative transfer model (DISORT3) with a pseudo-two-dimensional bidirectional reflectance distribution function (BRDF) is used to simulate and validate ocean glint reflectances at an infrared wavelength (1036 nm) by matching model results with a complete set of BRDF measurements obtained from the NASA cloud absorption radiometer (CAR) deployed on an aircraft. The surface roughness is then obtained through a retrieval algorithm and is used to extend the simulation into the visible spectral range where diffuse reflectance becomes important. In general, the simulated reflectances and surface roughness information are in good agreement with the measurements, and the diffuse reflectance in the visible, ignored in current glint algorithms, is shown to be important. The successful implementation of this new treatment of ocean glint reflectance and surface roughness in DISORT3 will help improve glint correction algorithms in current and future ocean color remote sensing applications.
采用具有伪二维双向反射分布函数(BRDF)的优化离散坐标辐射传输模型(DISORT3),通过将模型结果与从部署在飞机上的美国国家航空航天局云吸收辐射计(CAR)获得的一整套BRDF测量值进行匹配,来模拟和验证红外波长(1036纳米)下的海洋耀光反射率。然后通过反演算法获得表面粗糙度,并将其用于将模拟扩展到漫反射变得重要的可见光谱范围。总体而言,模拟的反射率和表面粗糙度信息与测量值吻合良好,并且当前耀光算法中被忽略的可见光漫反射被证明是重要的。在DISORT3中成功实施这种对海洋耀光反射率和表面粗糙度的新处理方法,将有助于改进当前和未来海洋颜色遥感应用中的耀光校正算法。