Cao Liangcai, Wang Zheng, Zhang Hao, Jin Guofan, Gu Claire
Appl Opt. 2016 Aug 1;55(22):6046-51. doi: 10.1364/AO.55.006046.
We propose and demonstrate a volume holographic printing method for dynamic three-dimensional (3D) display with an expanded space-bandwidth product (SBP) using unconventional angular multiplexing techniques. By wavefront encoding of the 3D scene, with the help of computer-generated holography, the object beam is loaded onto a 2D phase spatial light modulator (SLM) with a limited SBP. The printing method then writes a single hologram through the interference of the object beam with a reference beam as a holographic element (hogel) in the volume holographic polymer. In addition, multiple 3D scenes can be recorded and dynamically reconstructed by angular multiplexing in the same hogel location. The SBP can be increased by two orders of magnitude compared to the conventional holographic printing method, showing the potential to realize a dynamic and high-resolution 3D display.
我们提出并演示了一种用于动态三维(3D)显示的体全息打印方法,该方法使用非常规角度复用技术来扩展空间带宽积(SBP)。通过对3D场景进行波前编码,借助计算机生成全息术,将物光束加载到具有有限SBP的二维相位空间光调制器(SLM)上。然后,该打印方法通过物光束与参考光束的干涉,在体全息聚合物中写入单个全息图作为全息元件(全息体元)。此外,多个3D场景可以通过在同一全息体元位置进行角度复用进行记录和动态重建。与传统全息打印方法相比,SBP可提高两个数量级,显示出实现动态高分辨率3D显示的潜力。