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将游戏融入创伤知情照护:多学科儿科医疗保健提供者的观点。

Integrating play in trauma-informed care: Multidisciplinary pediatric healthcare provider perspectives.

机构信息

Center for Healthcare Delivery Science, Nemours/Alfred I. duPont Hospital for Children.

Center for Healthcare Delivery Science, Nemours Children's Hospital.

出版信息

Psychol Serv. 2019 Feb;16(1):7-15. doi: 10.1037/ser0000294. Epub 2018 Nov 15.

Abstract

Children and their family members may experience potentially traumatic events during medical treatment that can result in pediatric medical traumatic stress reactions. Play is a normative part of childhood that may facilitate engagement in medical care and may be incorporated in trauma-informed care. This qualitative study used semistructured interviews to examine the role of play and its potential use in trauma-informed care. The perspectives of 30 multidisciplinary pediatric healthcare providers representing 5 divisions (Cardiology, Endocrinology, Oncology, Orthopedics, Pulmonology) in 2 children's hospitals were gathered. Constant comparison and directed content analysis were used to analyze the data. Themes and subthemes were derived in 3 areas: (a) aspects of pediatric medical care that are potentially traumatic (specific events; and physical, emotional, and family-level consequences), (b) uses of play in pediatric healthcare settings (general [relieve boredom] and trauma-specific [prevention/alleviation]), and (c) potential barriers to the use of play in trauma-informed care (infection control; lack of provider training). The results document aspects of pediatric medical experiences that providers recognize as potentially traumatic, highlighting the importance of trauma-informed care. They also identify ways to use play to engage with children and families in a trauma-informed way. Additional training and development regarding play may increase the viability of using play in trauma-informed pediatric healthcare. (PsycINFO Database Record (c) 2019 APA, all rights reserved).

摘要

儿童及其家庭成员在接受医疗治疗时可能会经历潜在的创伤性事件,这可能导致儿科医疗创伤后应激反应。游戏是儿童成长过程中的正常部分,它可以促进儿童参与医疗护理,也可以纳入以创伤为中心的护理中。本定性研究使用半结构化访谈来考察游戏的作用及其在以创伤为中心的护理中的潜在应用。本研究收集了来自 2 家儿童医院 5 个科室(心脏病学、内分泌学、肿瘤学、骨科、肺病学)的 30 名多学科儿科医疗保健提供者的观点。采用恒比和定向内容分析法对数据进行分析。在 3 个领域得出了主题和子主题:(a)潜在创伤性的儿科医疗护理方面(特定事件;以及身体、情感和家庭层面的后果);(b)游戏在儿科医疗保健环境中的应用(一般[缓解无聊]和创伤特异性[预防/缓解]);(c)以创伤为中心的护理中使用游戏的潜在障碍(感染控制;提供者培训不足)。研究结果记录了提供者认为潜在创伤性的儿科医疗体验方面,突出了以创伤为中心的护理的重要性。它们还确定了以创伤为中心的方式使用游戏来吸引儿童和家庭的方法。关于游戏的更多培训和发展可能会增加在以创伤为中心的儿科医疗保健中使用游戏的可行性。

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