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驾驶游戏对中风患者躯干控制和步态能力的有效性

The Effectiveness of Driving Game on Trunk Control and Gait Ability in Stroke.

作者信息

Lee Daegyun, Bae Youngsook

机构信息

Department of Physical Therapy, Graduate School, Gachon University, Incheon, Republic of Korea.

Department of Physical Therapy, College of Health Science, Gachon University, Incheon, Republic of Korea.

出版信息

J Mot Behav. 2020;52(1):33-40. doi: 10.1080/00222895.2019.1574259. Epub 2019 Feb 22.

Abstract

Patients who require neurological rehabilitation often do not comply with conventional programs because they find the therapy uninteresting. As a result, specialized interactive video games have been designed to be more enjoyable than conventional therapy (CT) tasks. This study aimed to assess the trunk control and gait ability of patients with chronic stroke after participation in driving-based interactive video games (DBIVG). Participants included 24 chronic stroke patients allocated to an experimental group ( = 13, CT + DBIVG) or a control group ( = 11, CT + treadmill walking training). Both groups received CT five days/week; the experimental and control groups participated in DBIVG and treadmill walking training, respectively, three days/week for four weeks. The primary outcome of trunk control was measured by the trunk impairment scale (TISall) and TIS subscales, including static sitting balance (TISssb), dynamic sitting balance (TISdsb), and trunk co-ordination (TISco). Gait ability was measured by the dynamic gait index (DGI), timed walking test (TWT), and time up and go test (TUGT). Both groups demonstrated significant improvements in TISall, TISdsb, and TUGT results. The experimental group showed significantly greater improvement in TISssb, TISco, and DGI than the control group. Our findings indicate that DBIVG can improve trunk control and gait ability in patients with chronic stroke.

摘要

需要神经康复的患者往往不遵守传统治疗方案,因为他们觉得治疗无趣。因此,专门设计的交互式视频游戏比传统治疗(CT)任务更有趣。本研究旨在评估慢性卒中患者参与驾驶式交互式视频游戏(DBIVG)后的躯干控制和步态能力。参与者包括24名慢性卒中患者,分为实验组(n = 13,CT + DBIVG)或对照组(n = 11,CT + 跑步机行走训练)。两组均每周接受5天的CT治疗;实验组和对照组分别每周进行3天的DBIVG和跑步机行走训练,共4周。躯干控制的主要结果通过躯干损伤量表(TISall)及其子量表进行测量,包括静态坐位平衡(TISssb)、动态坐位平衡(TISdsb)和躯干协调性(TISco)。步态能力通过动态步态指数(DGI)、定时步行测试(TWT)和起立行走测试(TUGT)进行测量。两组在TISall、TISdsb和TUGT结果上均有显著改善。实验组在TISssb、TISco和DGI方面的改善明显大于对照组。我们的研究结果表明,DBIVG可以改善慢性卒中患者的躯干控制和步态能力。

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