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基于加法压缩光场方法的光线波前转换的计算机生成逼真全息图。

Computer-generated photorealistic hologram using ray-wavefront conversion based on the additive compressive light field approach.

作者信息

Wang Z, Zhu L M, Zhang X, Dai P, Lv G Q, Feng Q B, Wang A T, Ming H

出版信息

Opt Lett. 2020 Feb 1;45(3):615-618. doi: 10.1364/OL.383508.

Abstract

The conventional computer-generated hologram reconstructing photorealistic three-dimensional (3D) images based on ray-wavefront conversion has the disadvantage of spatio-angular resolution trade-off. In this Letter, we propose for the first time, to the best of our knowledge, a computer-generated photorealistic hologram without spatio-angular resolution trade-off based on the additive compressive light field (CLF) approach. The original light field is compressed into multiple layer images through numerical optimization based on the additive light field principle. Then, by independently calculating the wave propagation from each layer image to the hologram plane and adding them together, a CLF hologram is generated. Since the CLF information is presented through a holographic method, the advantage of high resolution in CLF is preserved while the limitation of the number of physically stacked layers (such as liquid crystal displays) is removed, leading to higher quality, larger depth of field, and higher brightness compared with a conventional CLF display. The proposed method is verified with a photorealistic optical experiment.

摘要

基于光线波前转换来重建逼真三维(3D)图像的传统计算机生成全息图存在空间角分辨率权衡的缺点。在本信函中,据我们所知,我们首次提出一种基于加法压缩光场(CLF)方法的无空间角分辨率权衡的计算机生成逼真全息图。原始光场通过基于加法光场原理的数值优化被压缩成多层图像。然后,通过独立计算从每层图像到全息图平面的波传播并将它们相加,生成一个CLF全息图。由于CLF信息通过全息方法呈现,CLF中的高分辨率优势得以保留,同时消除了物理堆叠层数(如液晶显示器)的限制,与传统CLF显示器相比,可实现更高质量、更大景深和更高亮度。所提出的方法通过逼真的光学实验得到了验证。

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