Department of Psychology, Brock University, St. Catharines, Ontario L2S 3A1, Canada.
Department of Psychology, Brock University, St. Catharines, Ontario L2S 3A1, Canada.
J Exp Child Psychol. 2021 Aug;208:105153. doi: 10.1016/j.jecp.2021.105153. Epub 2021 Apr 24.
Despite the profound behavioral consequences that first impressions of trustworthiness have on adult populations, few studies have examined how adults' first impressions of trustworthiness influence behavioral outcomes for children. Using a novel task design, we examined adults' perceptions of children's behavior in ambiguous situations. After a brief presentation of a child's face (high trust or low trust), participants viewed the child's face embedded within an ambiguous scene involving two children (Scene Task) or read a vignette about a misbehavior done by that child (Misbehavior Task). In the Scene Task, participants described what they believed to be happening in each scene; in the Misbehavior Task, participants indicated whether the behavior was done on purpose or by accident. In both tasks, participants also rated the behavior of the target child and indicated whether that child would be a good friend. In Experiment 1, young adults (n = 61) and older adults (n = 57) viewed unaltered face images. In Experiment 2, young adults (N = 59) completed the same tasks while viewing images of child faces morphed toward high-trust and low-trust averages. In both experiments, ambiguous scenes and misbehaviors were interpreted more positively when the target child had a high-trust face versus a low-trust face, with comparable patterns of results for the two age groups. Collectively, our results demonstrate that a child's facial trustworthiness biases how adults interpret children's behavior-a heuristic that may have lasting behavioral consequences for children through a self-fulfilling prophecy.
尽管第一印象的可信度对成年人群体有着深远的行为后果,但很少有研究探讨成年人对可信度的第一印象如何影响儿童的行为结果。我们使用一种新颖的任务设计,研究了成年人对儿童在模棱两可情境中行为的看法。在短暂呈现儿童的面部(高可信度或低可信度)后,参与者观看了儿童的面部嵌入在涉及两个儿童的模棱两可的场景中(场景任务),或者阅读了关于该儿童不当行为的短文(不当行为任务)。在场景任务中,参与者描述了他们认为每个场景中发生的事情;在不当行为任务中,参与者表示该行为是故意还是偶然发生的。在这两个任务中,参与者还对目标儿童的行为进行了评分,并表示该儿童是否会成为好朋友。在实验 1 中,年轻成年人(n=61)和年长成年人(n=57)观看了未经修改的面部图像。在实验 2 中,年轻成年人(N=59)在观看了向高可信度和低可信度平均值变形的儿童面部图像的同时完成了相同的任务。在这两个实验中,当目标儿童的面部具有高可信度时,与低可信度时相比,模棱两可的场景和不当行为被解释得更为积极,两个年龄组的结果模式相似。总的来说,我们的结果表明,儿童的面部可信度会影响成年人对儿童行为的解释——这是一种启发式,可能通过自我实现的预言对儿童产生持久的行为后果。