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使用游戏化网站增加疼痛神经生理学知识,并提高理疗学位学生的满意度和积极性:一项准实验研究。

Use of a gamified website to increase pain neurophysiology knowledge and improve satisfaction and motivation among students studying for a degree in physiotherapy: a quasi-experimental study.

机构信息

Department of Nursing and Physiotherapy, The University of Lleida, Montserrat Roig, 2, 25198, Lleida, Spain.

Group for the Study of Society Health Education and Culture, GESEC, University of Lleida, Lleida, Spain.

出版信息

BMC Med Educ. 2022 May 20;22(1):389. doi: 10.1186/s12909-022-03457-w.

DOI:10.1186/s12909-022-03457-w
PMID:35596174
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9123810/
Abstract

BACKGROUND

The scientific evidence highlights the difficulties that healthcare professionals experience when managing patients with chronic pain. One of the causes of this difficulty could be related to the acquired training and the lack of knowledge about the neurophysiology of pain. In the present study, we assessed the effectiveness of a gamified web platform in acquiring knowledge about pain neurophysiology and determining the satisfaction and motivation of students of the Degree in Physiotherapy at the University of Lleida.

METHODS

A quasi-experimental study was carried out with a sample of 60 students who had access to a gamified web platform that included notes, videos, and clinical cases prepared by the teaching staff and was based on a previous study that included patients and healthcare professionals.

RESULTS

The results show that after the intervention, there was a statistically significant increase in knowledge about the neurophysiology of pain, and the effect size was in the desired area of ​​effect. Likewise, many students considered that their motivation had increased as a result of the methodology used in the present study.

CONCLUSIONS

The results support the use of this methodology to promote knowledge about the neurophysiology of pain while improving students' motivation.

摘要

背景

科学证据强调了医疗保健专业人员在管理慢性疼痛患者时所面临的困难。造成这种困难的原因之一可能与所接受的培训以及对疼痛神经生理学知识的缺乏有关。在本研究中,我们评估了一个基于游戏的网络平台在获取疼痛神经生理学知识方面的有效性,并确定了莱里达大学物理治疗学位学生的满意度和积极性。

方法

采用准实验研究方法,对 60 名学生进行了测试,他们可以访问一个由教学人员制作的基于游戏的网络平台,该平台包括笔记、视频和临床案例,其基础是一项包含患者和医疗保健专业人员的先前研究。

结果

结果表明,干预后,学生对疼痛神经生理学的知识有了显著的提高,且效果大小处于预期的效果区域。同样,许多学生认为,由于本研究中使用的方法,他们的积极性有所提高。

结论

研究结果支持使用这种方法来促进对疼痛神经生理学的知识的理解,同时提高学生的积极性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f42b/9123810/20fc26bb81d9/12909_2022_3457_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f42b/9123810/20fc26bb81d9/12909_2022_3457_Fig1_HTML.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f42b/9123810/20fc26bb81d9/12909_2022_3457_Fig1_HTML.jpg

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