Department of Psychology, University of California, Santa Cruz, Santa Cruz, CA, USA.
Department of Psychological and Brain Sciences, Dartmouth College, Hanover, NH, USA.
J Vis. 2022 Jul 11;22(8):14. doi: 10.1167/jov.22.8.14.
Perception of an ambiguous apparent motion is influenced by the immediately preceding motion. In positive priming, when an observer is primed with a slow-pace (1-3 Hz) sequence of motion frames depicting unidirectional drift (e.g., Right-Right-Right-Right), subsequent sequences of ambiguous frames are often perceived to continue moving in the primed direction (illusory Right-Right …). Furthermore, priming an observer with a slow-pace sequence of rebounding apparent motion frames that alternate between opponently coded motion directions (e.g., Right-Left-Right-Left) leads to an illusory continuation of the two-step rebounding sequence in subsequent random frames. Here, we show that even more arbitrary two-step motion sequences can be primed; in particular, two-step motion sequences that alternate between non-opponently coded directions (e.g., Up-Right-Up-Right; staircase motion) can be primed to be illusorily perceived in subsequent random frames. We found that staircase sequences, but not drifting or rebounding sequences, were primed more effectively with four priming frames compared with two priming frames, suggesting the importance of repeating the sequence element for priming arbitrary two-step motion sequences. Moreover, we compared the effectiveness of motion primes to that of symbolic primes (arrows) and found that motion primes were significantly more effective at producing prime-consistent responses. Although it has been proposed that excitatory and rivalry-like mechanisms account for drifting and rebounding motion priming, current motion processing models cannot account for our observed priming of staircase motion. We argue that higher order processes involving the recruitment and interaction of both attention and visual working memory are required to account for the type of two-step motion priming reported here.
对模糊运动知觉的感知会受到之前运动的影响。在正启动中,当观察者被一个慢节奏(1-3 Hz)的运动帧序列启动,这些序列描绘了单向漂移(例如,右-右-右-右),随后的模糊帧序列通常会被感知为继续向启动方向移动(虚幻的右-右…)。此外,用一个慢节奏的反弹运动帧序列来启动观察者,这些序列在相反编码的运动方向之间交替(例如,右-左-右-左),会导致在随后的随机帧中虚幻地延续两步反弹序列。在这里,我们表明,甚至更任意的两步运动序列也可以被启动;特别是,在随后的随机帧中,可以启动在非相反编码方向之间交替的两步运动序列(例如,上-右-上-右;楼梯运动),被虚幻地感知。我们发现,与两步运动序列相比,只有楼梯序列可以在四个启动帧中比在两个启动帧中更有效地启动,这表明重复序列元素对于启动任意两步运动序列的重要性。此外,我们比较了运动启动和符号启动(箭头)的有效性,发现运动启动更有效地产生与启动一致的反应。尽管已经提出兴奋和竞争样机制可以解释漂移和反弹运动启动,但当前的运动处理模型无法解释我们观察到的楼梯运动启动。我们认为,需要涉及注意力和视觉工作记忆的招募和相互作用的更高阶过程来解释这里报告的两步运动启动类型。