School of Nursing, The University of Hong Kong, Pokfulam, China (Hong Kong).
J Med Internet Res. 2022 Oct 4;24(10):e39063. doi: 10.2196/39063.
BACKGROUND: COVID-19 vaccines are highly effective in preventing severe disease and death but are underused. Interventions to address COVID-19 vaccine hesitancy are paramount to reducing the burden of COVID-19. OBJECTIVE: We aimed to evaluate the preliminary efficacy, usability, and acceptability of a chatbot for promoting COVID-19 vaccination and examine the factors associated with COVID-19 vaccine hesitancy. METHODS: In November 2021, we conducted a pre-post pilot study to evaluate "Vac Chat, Fact Check," a web-based chatbot for promoting COVID-19 vaccination. We conducted a web-based survey (N=290) on COVID-19 vaccination at a university in Hong Kong. A subset of 46 participants who were either unvaccinated (n=22) or were vaccinated but hesitant to receive boosters (n=24) were selected and given access to the chatbot for a 7-day trial period. The chatbot provided information about COVID-19 vaccination (eg, efficacy and common side effects), debunked common myths about the vaccine, and included a decision aid for selecting vaccine platforms (inactivated and mRNA vaccines). The main efficacy outcome was changes in the COVID-19 Vaccine Hesitancy Scale (VHS) score (range 9-45) from preintervention (web-based survey) to postintervention (immediately posttrial). Other efficacy outcomes included changes in intention to vaccinate or receive boosters and willingness to encourage others to vaccinate on a scale from 1 (not at all) to 5 (very). Usability was assessed by the System Usability Scale (range 0-100). Linear regression was used to examine the factors associated with COVID-19 VHS scores in all survey respondents. RESULTS: The mean (SD) age of all survey respondents was 21.4 (6.3) years, and 61% (177/290) of respondents were female. Higher eHealth literacy (B=-0.26; P<.001) and perceived danger of COVID-19 (B=-0.17; P=.009) were associated with lower COVID-19 vaccine hesitancy, adjusting for age, sex, chronic disease status, previous flu vaccination, and perceived susceptibility to COVID-19. The main efficacy outcome of COVID-19 VHS score significantly decreased from 28.6 (preintervention) to 24.5 (postintervention), with a mean difference of -4.2 (P<.001) and an effect size (Cohen d) of 0.94. The intention to vaccinate increased from 3.0 to 3.9 (P<.001) in unvaccinated participants, whereas the intention to receive boosters increased from 1.9 to 2.8 (P<.001) in booster-hesitant participants. Willingness to encourage others to vaccinate increased from 2.7 to 3.0 (P=.04). At postintervention, the median (IQR) System Usability Scale score was 72.5 (65-77.5), whereas the median (IQR) recommendation score was 7 (6-8) on a scale from 0 to 10. In a post hoc 4-month follow-up, 82% (18/22) of initially unvaccinated participants reported having received the COVID-19 vaccine, whereas 29% (7/24) of booster-hesitant participants received boosters. CONCLUSIONS: This pilot study provided initial evidence to support the efficacy, usability, and acceptability of a chatbot for promoting COVID-19 vaccination in young adults who were unvaccinated or booster-hesitant.
背景:COVID-19 疫苗在预防重症和死亡方面非常有效,但使用率却很低。解决 COVID-19 疫苗犹豫问题的干预措施对于减轻 COVID-19 的负担至关重要。
目的:我们旨在评估促进 COVID-19 疫苗接种的聊天机器人的初步疗效、可用性和可接受性,并研究与 COVID-19 疫苗犹豫相关的因素。
方法:在 2021 年 11 月,我们进行了一项前后试点研究,以评估用于促进 COVID-19 疫苗接种的基于网络的聊天机器人“Vac Chat,Fact Check”。我们在香港的一所大学进行了一项基于网络的 COVID-19 疫苗接种调查(N=290)。选择了 46 名参与者中的一个亚组,他们要么未接种疫苗(n=22),要么接种了疫苗但对接种加强针犹豫不决(n=24),并为他们提供了 7 天的试用访问权限。聊天机器人提供了有关 COVID-19 疫苗接种的信息(例如,功效和常见副作用),揭穿了有关疫苗的常见误解,并包括了选择疫苗平台(灭活疫苗和 mRNA 疫苗)的决策辅助工具。主要疗效结果是 COVID-19 疫苗犹豫量表(VHS)评分的变化(范围 9-45),从干预前(基于网络的调查)到干预后(立即试用后)。其他疗效结果包括接种或接受加强针的意愿变化,以及在 1(一点也不)到 5(非常)的范围内鼓励他人接种疫苗的意愿。可用性通过系统可用性量表(范围 0-100)进行评估。线性回归用于研究所有调查参与者中与 COVID-19 VHS 评分相关的因素。
结果:所有调查参与者的平均(标准差)年龄为 21.4(6.3)岁,61%(177/290)的参与者为女性。更高的电子健康素养(B=-0.26;P<.001)和对 COVID-19 的感知危险(B=-0.17;P=.009)与 COVID-19 疫苗犹豫程度降低相关,调整了年龄、性别、慢性病状况、既往流感疫苗接种和对 COVID-19 的易感性。COVID-19 VHS 评分的主要疗效结果从 28.6(干预前)显著下降到 24.5(干预后),平均差异为-4.2(P<.001),效应大小(Cohen d)为 0.94。未接种疫苗的参与者接种疫苗的意愿从 3.0 增加到 3.9(P<.001),而对接种加强针犹豫不决的参与者接种加强针的意愿从 1.9 增加到 2.8(P<.001)。愿意鼓励他人接种疫苗的意愿从 2.7 增加到 3.0(P=.04)。在干预后,系统可用性量表的中位数(IQR)为 72.5(65-77.5),而推荐量表的中位数(IQR)为 7(6-8),范围为 0-10。在一个事后的 4 个月随访中,82%(18/22)最初未接种疫苗的参与者报告已接种 COVID-19 疫苗,而 29%(7/24)对接种加强针犹豫不决的参与者接种了加强针。
结论:这项试点研究初步证明了促进年轻人接种 COVID-19 疫苗的聊天机器人的疗效、可用性和可接受性,这些年轻人要么未接种疫苗,要么对接种加强针犹豫不决。
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