Panesi Sabrina, Dotti Marina, Ferlino Lucia
Institute for Educational Technology of the CNR, Genoa, Italy.
David Chiossone Onlus, Genoa, Italy.
Front Psychiatry. 2023 Sep 29;14:1205340. doi: 10.3389/fpsyt.2023.1205340. eCollection 2023.
Autism Spectrum Disorder (ASD) is often associated with deficits in Working Memory Capacity (WMC) and Executive Functions (EFs), as early as the first years of life. Research has shown that, even young children with ASD, WMC and EF deficits can be effectively addressed through interventions employing digital and/or analogical tools. Early intervention is important because executive dysfunction can negatively impact on the quality of life, both of children and their families. However, very few studies have been carried out involving intervention with pre-schoolers with ASD. To fill this gap, we developed an intervention that promotes pre-schoolers' WMC and EFs by employing both digital apps and analogical playful activities. This study reports on the feasibility of this intervention, which was carried out in a rehabilitative context.
A male pre-schooler diagnosed with ASD was engaged in a total of 17 intervention sessions, all held in a clinical context, over a nine-week period. Outcomes were measured using a battery of pre- and post-treatment tasks focusing on WMC, EFs and receptive language. The clinician who administered the intervention made written observations and noted any improvements in the child's performance emerging from the digital and analogical activities.
The pre- and post-test scores for the cognitive tasks revealed qualitative improvements in the following cognitive domains: (a) WMC in the language receptive domain; (b) updating in WMC; (c) inhibition, specifically concerning control of motor response; (d) receptive vocabulary. Furthermore, when monitoring the child's performance, the clinician noted improvement in almost all the playful activities. Particularly notable improvements were observed in interaction with the apps, which the child appeared to find very motivating.
This study supports feasibility of a playful digital-analogical intervention conducted by a clinician in a rehabilitation context to promote cognitive abilities in pre-schoolers with ASD. Further studies are needed to establish whether the intervention's effectiveness can be generalized to a broad sample of children with ASD.
自闭症谱系障碍(ASD)通常与工作记忆容量(WMC)和执行功能(EFs)缺陷有关,早在生命的最初几年就已出现。研究表明,即使是患有ASD的幼儿,通过使用数字和/或类比工具的干预措施,WMC和EFs缺陷也能得到有效解决。早期干预很重要,因为执行功能障碍会对儿童及其家庭的生活质量产生负面影响。然而,针对患有ASD的学龄前儿童进行干预的研究非常少。为了填补这一空白,我们开发了一种干预措施,通过使用数字应用程序和类比游戏活动来促进学龄前儿童的WMC和EFs。本研究报告了在康复环境中实施的这种干预措施的可行性。
一名被诊断患有ASD的男性学龄前儿童在九周内总共参加了17次干预课程,所有课程均在临床环境中进行。使用一系列治疗前和治疗后的任务来测量结果,这些任务侧重于WMC、EFs和接受性语言。实施干预的临床医生进行了书面观察,并记录了数字和类比活动中儿童表现的任何改善情况。
认知任务的测试前和测试后分数显示在以下认知领域有质量上的改善:(a)语言接受领域的WMC;(b)WMC中的更新;(c)抑制,特别是关于运动反应的控制;(d)接受性词汇。此外,在监测儿童的表现时,临床医生注意到几乎所有游戏活动都有改善。在与应用程序的互动中观察到特别显著的改善,孩子似乎觉得这些应用程序非常有吸引力。
本研究支持临床医生在康复环境中进行的趣味性数字-类比干预对促进患有ASD的学龄前儿童认知能力的可行性。需要进一步的研究来确定该干预措施的有效性是否可以推广到更广泛的ASD儿童样本中。