Zheng Xiongfei, Han Yunyun, Liang Jiejunyi
State Key Laboratory of Intelligent Manufacturing Equipment and Technology, Huazhong University of Science and Technology, Wuhan, China.
Department of Neurobiology, School of Basic Medicine, Tongji Medical College, Huazhong University of Science and Technology, Wuhan, China.
Front Bioeng Biotechnol. 2024 May 28;12:1388609. doi: 10.3389/fbioe.2024.1388609. eCollection 2024.
With the development of technology, the humanoid robot is no longer a concept, but a practical partner with the potential to assist people in industry, healthcare and other daily scenarios. The basis for the success of humanoid robots is not only their appearance, but more importantly their anthropomorphic behaviors, which is crucial for the human-robot interaction. Conventionally, robots are designed to follow meticulously calculated and planned trajectories, which typically rely on predefined algorithms and models, resulting in the inadaptability to unknown environments. Especially when faced with the increasing demand for personalized and customized services, predefined motion planning cannot be adapted in time to adapt to personal behavior. To solve this problem, anthropomorphic motion planning has become the focus of recent research with advances in biomechanics, neurophysiology, and exercise physiology which deepened the understanding of the body for generating and controlling movement. However, there is still no consensus on the criteria by which anthropomorphic motion is accurately generated and how to generate anthropomorphic motion. Although there are articles that provide an overview of anthropomorphic motion planning such as sampling-based, optimization-based, mimicry-based, and other methods, these methods differ only in the nature of the planning algorithms and have not yet been systematically discussed in terms of the basis for extracting upper limb motion characteristics. To better address the problem of anthropomorphic motion planning, the key milestones and most recent literature have been collated and summarized, and three crucial topics are proposed to achieve anthropomorphic motion, which are motion redundancy, motion variation, and motion coordination. The three characteristics are interrelated and interdependent, posing the challenge for anthropomorphic motion planning system. To provide some insights for the research on anthropomorphic motion planning, and improve the anthropomorphic motion ability, this article proposes a new taxonomy based on physiology, and a more complete system of anthropomorphic motion planning by providing a detailed overview of the existing methods and their contributions.
随着技术的发展,人形机器人不再是一个概念,而是成为了一个切实可行的伙伴,有潜力在工业、医疗保健及其他日常场景中协助人类。人形机器人成功的基础不仅在于其外观,更重要的是其拟人化行为,这对人机交互至关重要。传统上,机器人被设计为遵循精心计算和规划的轨迹,这通常依赖于预定义的算法和模型,导致其无法适应未知环境。特别是面对日益增长的个性化和定制化服务需求时,预定义的运动规划无法及时调整以适应个人行为。为了解决这个问题,随着生物力学、神经生理学和运动生理学的进展,拟人化运动规划已成为近期研究的焦点,这些进展加深了对身体产生和控制运动的理解。然而,对于准确生成拟人化运动的标准以及如何生成拟人化运动,目前仍未达成共识。尽管有文章对拟人化运动规划进行了概述,如基于采样、基于优化、基于模仿等方法,但这些方法仅在规划算法的性质上有所不同,尚未从提取上肢运动特征的基础方面进行系统讨论。为了更好地解决拟人化运动规划问题,本文整理并总结了关键的里程碑和最新文献,提出了实现拟人化运动的三个关键主题,即运动冗余、运动变化和运动协调。这三个特征相互关联、相互依存,给拟人化运动规划系统带来了挑战。为了为人形运动规划研究提供一些见解,并提高拟人化运动能力,本文提出了一种基于生理学的新分类法,并通过详细概述现有方法及其贡献,构建了一个更完整的拟人化运动规划系统。