Suppr超能文献

中风后医院病房设计对情绪、活动及社交联系的影响探索:一项利用虚拟现实技术对患者体验进行的定性研究

Exploration of hospital room design on emotions, activity, and social connections after stroke: a qualitative study of patient experiences using virtual reality.

作者信息

Shannon Michelle M, Lipson-Smith Ruby, Elf Marie, White Marcus, Olver John, Yang Tianyi, Bernhardt Julie

机构信息

Stroke Theme, Level 1, The Florey Institute of Neuroscience and Mental Health, Heidelberg, VIC, Australia.

NHMRC Centre of Research Excellence in Stroke Rehabilitation and Brain Recovery, Heidelberg, VIC, Australia.

出版信息

Disabil Rehabil. 2025 Aug;47(17):4496-4505. doi: 10.1080/09638288.2025.2451771. Epub 2025 Jan 22.

Abstract

UNLABELLED

Stroke patients are rarely asked about their responses to specific design attributes. Virtual reality (VR) offers a promising tool to explore how hospital environments are experienced after stroke.

PURPOSE

To gather perspectives and emotional responses regarding physical design attributes of hospital patient rooms after stroke.

MATERIAL AND METHODS

We developed a 'VR experience' for adult stroke patients in both single and multi-patient room designs, with four additional physical design attributes: , , , and . A qualitative study approach involved semi-structured interviewing, that followed immersion in the VR patient room designs. Qualitative descriptive and thematic analysis was done. (Australian New Zealand Clinical Trials Registry, Trial Id: ACTRN12620000375954).

RESULTS

Thirty-five stroke patients participated (April 2019-March 2020). Interviews yielded three themes and ten sub-themes. Themes were: (1) action and care supported by design and layout, such as ease of movement; (2) connection to people, nature, and place, emphasising social interaction and greenery; and (3) control of the environment, involving attributes like space.

CONCLUSIONS

Findings showed how physical design attributes enhance movement accessibility, promote social interaction, or provide sensory comfort. Using VR allowed rich, detailed feedback from patients, offering valuable insights for designing hospital environments.

摘要

未标注

中风患者很少被问及他们对特定设计属性的反应。虚拟现实(VR)为探索中风后医院环境的体验提供了一个有前景的工具。

目的

收集关于中风后医院病房物理设计属性的观点和情感反应。

材料与方法

我们为成人中风患者开发了单人间和多人间设计的“VR体验”,还有四个额外的物理设计属性:[此处缺失四个属性内容]。采用定性研究方法,包括半结构化访谈,访谈在患者沉浸于VR病房设计之后进行。进行了定性描述和主题分析。(澳大利亚新西兰临床试验注册中心,试验编号:ACTRN12620000375954)。

结果

35名中风患者参与(2019年4月 - 2020年3月)。访谈产生了三个主题和十个子主题。主题为:(1)由设计和布局支持的行动与护理,如行动便利性;(2)与人和自然及场所的联系,强调社交互动和绿化;(3)对环境的控制,涉及空间等属性。

结论

研究结果表明物理设计属性如何增强行动可达性、促进社交互动或提供感官舒适感。使用VR能从患者那里获得丰富、详细的反馈,为医院环境设计提供有价值的见解。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验