Cutting J E, Millard R T
J Exp Psychol Gen. 1984 Jun;113(2):198-216.
Researchers of visual perception have long been interested in the perceived slant of a surface and in the gradients that purportedly specify it. Slant is the angle between the line of sight and the tangent to the planar surface at any point, also called the surface normal. Gradients are the sources of information that grade, or change, with visual angle as one looks from one's feet upward to the horizon. The present article explores three gradients--perspective, compression, and density--and the phenomenal impression of flat and curved surfaces. The perspective gradient is measured at right angles to the axis of tilt at any point in the optic array; that is, when looking down a hallway at the tiles of a floor receding in the distance, perspective is measured by the x-axis width of each tile projected on the image plane orthogonal to the line of sight. The compression gradient is the ratio of y/x axis measures on the projected plane. The density gradient is measured by the number of tiles per unit solid visual angle. For flat surfaces and many others, perspective and compression gradients decrease with distance, and the density gradient increases. We discuss the manner in which these gradients change for various types of surfaces. Each gradient is founded on a different assumption about textures on the surfaces around us. In Experiment 1, viewers assessed the three-dimensional character of projections of flat and curved surfaces receding in the distance. They made pairwise judgments of preference and of dissimilarity among eight stimuli in each of four sets. The presence of each gradient was manipulated orthogonally such that each stimulus had zero, one, two, or three gradients appropriate for either a flat surface or a curved surface. Judgments were made were made for surfaces with both regularly shaped and irregularly shaped textures scattered on them. All viewer assessment were then scaled in one dimension. Multiple correlation and regression on the scale values revealed that greater than 98% of the variance in scale values was accounted for by the gradients. For the flat surfaces a mean of 65% of the variance was accounted for by the perspective gradient, 28% by the density gradient, and 6% by the compression gradient. For curved surfaces, on the other hand, a mean of 96% of the variance was accounted for by the compression gradient, and less than 2% by either the perspective gradient or the density gradient.(ABSTRACT TRUNCATED AT 400 WORDS)
长期以来,视觉感知领域的研究人员一直对表面的感知倾斜度以及据称能确定该倾斜度的梯度感兴趣。倾斜度是视线与平面上任意一点的切线之间的夹角,也称为表面法线。梯度是当人们从脚部向上看向地平线时随视角变化或分级的信息来源。本文探讨了三种梯度——透视、压缩和密度——以及平面和曲面的现象学印象。透视梯度在光学阵列中任意一点与倾斜轴成直角测量;也就是说,当沿着走廊向下看远处逐渐后退的地板瓷砖时,透视是通过投影在与视线垂直的图像平面上的每块瓷砖的x轴宽度来测量的。压缩梯度是投影平面上y/x轴测量值的比率。密度梯度通过每单位立体视角内的瓷砖数量来测量。对于平面和许多其他表面,透视和压缩梯度随距离减小,而密度梯度增加。我们讨论了这些梯度在各种类型表面上变化的方式。每个梯度都基于对我们周围表面纹理的不同假设。在实验1中,观察者评估了远处逐渐后退的平面和曲面投影的三维特征。他们对四组中每组的八个刺激进行了成对的偏好判断和差异判断。每个梯度的存在被正交操纵,使得每个刺激对于平面或曲面有零个、一个、两个或三个合适的梯度。对表面上既有规则形状又有不规则形状纹理的情况进行了判断。然后所有观察者的评估在一个维度上进行缩放。对缩放值的多重相关和回归显示,缩放值中超过98%的方差由梯度解释。对于平面,平均65%的方差由透视梯度解释,28%由密度梯度解释,6%由压缩梯度解释。另一方面,对于曲面,平均96%的方差由压缩梯度解释,而由透视梯度或密度梯度解释的不到2%。(摘要截取自400字)