Maeda S, Ogawa K
Department of Electrical Engineering, College of Engineering, Hosei University.
Kaku Igaku. 1994 May;31(5):431-9.
A Monte Carlo simulation was performed to estimate scattered photons generated in skull bone in brain SPECT. In the simulation, we used cylindrical phantoms which consisted of water and calcium. We calculated energy spectra of planar images and the scatter fractions, which were defined by the ratio of the scattered photons to primary photons, within the energy windows of 20% centered at the photopeak energy. For radionuclides [99mTc (141 keV), 123I (159 keV)], we changed the following parameters: the thickness of the calcium layer (0.0, 0.5, 1.0, 1.5 cm) and its density (1.55, 1.70, 1.85 g/cm3). The results showed that the shape of the energy spectra depended on the photon energy, the thickness of skull and its density. Consequently, the scatter fractions within the energy windows varied from 0.23 to 0.25 (without skull) and from 0.28 to 0.42 (with skull).
进行了蒙特卡罗模拟,以估计脑单光子发射计算机断层显像(SPECT)中颅骨内产生的散射光子。在模拟中,我们使用了由水和钙组成的圆柱形体模。我们计算了平面图像的能谱以及散射分数,散射分数定义为散射光子与初级光子的比率,其在以光电峰能量为中心的20%能量窗内。对于放射性核素[99mTc(141keV)、123I(159keV)],我们改变了以下参数:钙层的厚度(0.0、0.5、1.0、1.5cm)及其密度(1.55、1.70、1.85g/cm³)。结果表明,能谱的形状取决于光子能量、颅骨厚度及其密度。因此,能量窗内的散射分数在无颅骨时为0.23至0.25,有颅骨时为0.28至0.42。