Bockisch C J, Haslwanter T
Department of Neurology, University Hospital Zürich, Frauenklinikstr. 26, 8091, Zürich, Switzerland.
Vision Res. 2001 Jul;41(16):2127-37. doi: 10.1016/s0042-6989(01)00094-3.
We investigated how three-dimensional (3D) eye position is influenced by static head position relative to gravity, a reflex probably mediated by the otolith organs. In monkeys, the torsional component of eye position is modulated by gravity, but little data is available in humans. Subjects were held in different head/body tilts in roll and pitch for 35 s while we measured 3D eye position with scleral coils, and we used methods that reduced torsion artifacts produced by the eyelids pressing on the contact lens and exit wire. 3D eye positions were described by planar fits to the data (Listing's plane), and changes in these planes showed how torsion varied with head position. Similar to findings in monkeys, the eyes counterrolled during roll tilts independent of horizontal and vertical eye position, reaching a maximum torsion of 4.9 degrees. Counterroll was not proportional to the shear force on the macula of the utricles: gain (torsion/sine of the head roll angle) decreased by 50% from near upright to ear down. During pitch forward, torsion increased when subjects looked right, and decreased when they looked left. However, the maximum change of torsion was only -0.06 degrees per degree of horizontal eye position, which is less than reported in monkey. Also in contrast to monkey, we found little change in torsion when subjects were pitched backwards.
我们研究了相对于重力的静态头部位置如何影响三维(3D)眼位,这一反射可能由耳石器官介导。在猴子中,眼位的扭转分量受重力调节,但关于人类的此类数据较少。我们让受试者在横滚和俯仰方向保持不同的头部/身体倾斜姿势35秒,同时使用巩膜线圈测量其3D眼位,并采用了一些方法来减少眼睑压迫隐形眼镜和引出线所产生的扭转伪影。通过对数据进行平面拟合(利斯廷平面)来描述3D眼位,这些平面的变化显示了扭转如何随头部位置而变化。与在猴子中的发现类似,在横滚倾斜过程中,眼睛会发生反向扭转,与水平和垂直眼位无关,最大扭转角度达到4.9度。反向扭转与椭圆囊黄斑上的剪切力不成正比:增益(扭转/头部横滚角度的正弦值)从接近直立到耳部向下时降低了50%。在向前俯仰时,当受试者向右看时扭转增加,向左看时扭转减少。然而,扭转的最大变化仅为每度水平眼位-0.06度,这比在猴子中报告的要小。同样与猴子不同的是,当受试者向后俯仰时,我们发现扭转变化很小。