Noordmans H J, van Rijen P C, van Veelen C W, Viergever M A, Hoekema R
Department of Medical Technology, University Medical Center, Utrecht, The Netherlands.
Comput Aided Surg. 2001;6(5):241-58. doi: 10.1002/igs.10016.
In the planning of epilepsy surgery procedures, intracranial electrodes are implanted in a significant fraction of the patients. Accurate localization of the individual electrode contacts with respect to the brain cortex is imperative. Because the manual tracking of an EEG electrode in a CT scan in a slice-by-slice fashion is cumbersome and subjective, the goal of this study was to develop an easier and more accurate way to localize implanted EEG electrodes. In this paper, we present our solution in the form of a virtual-reality environment with interactive tools to assist the clinician with EEG localization. With the help of a high-quality and fast volume renderer, a view is created of the inside of the patient's skull to obtain an overview of the electrodes in relation to the cortical structures. Depth, grid, and reed electrodes are characterized semi-interactively using different methods. For depth electrodes, the contacts (which are not visible in the CT scan) are derived by measuring off the theoretical distance between the contact and the end of the electrode from the central axis produced by a three-dimensional (3D) line tracker. For grid electrodes, the contacts are visible in a CT, so the 3D view is merely used to find the contacts and to resolve the overlap of grids with other grids, tail wires, or bone ridges. For reed electrodes, the contacts, which are again not visible in this case, are calculated from a line model fitted to the positions of lead markers. After letting the user place artificial spheres on the lead markers and wire, a B-spline is fitted to the spheres' centers to estimate the positions of the contacts. The approach was evaluated by applying it to CT scans of seven patients. It appeared that the method is generally applicable (even crossing electrodes or electrodes with gaps were correctly characterized), and that the display via 3D views and slices is so good that manual placement of spheres performed as well as semi-automatic placement. From computer experiments, it appeared that the final localization error in the position of EEG contacts could be estimated to lie in the order of the dimensions of one voxel.
在癫痫外科手术规划中,相当一部分患者需要植入颅内电极。准确确定各个电极触点相对于大脑皮层的位置至关重要。由于在CT扫描中逐片手动追踪脑电图电极既繁琐又主观,本研究的目的是开发一种更简便、更准确的方法来定位植入的脑电图电极。在本文中,我们以虚拟现实环境及交互式工具的形式展示我们的解决方案,以协助临床医生进行脑电图定位。借助高质量、快速的体绘制器,创建患者颅骨内部的视图,以了解电极与皮质结构的关系。使用不同方法以半交互式方式对深度电极、网格电极和簧片电极进行特征描述。对于深度电极,通过从三维(3D)线追踪器生成的中心轴测量触点与电极末端之间的理论距离来推导触点(在CT扫描中不可见)。对于网格电极,触点在CT中可见,因此3D视图仅用于查找触点并解决网格与其他网格、尾线或骨嵴的重叠问题。对于簧片电极,触点在这种情况下同样不可见,通过拟合到导联标记位置的线模型来计算。在让用户在导联标记和导线上放置人工球体后,拟合一条B样条到球体中心以估计触点位置。通过将该方法应用于七名患者的CT扫描来评估该方法。结果表明该方法普遍适用(即使是交叉电极或有间隙的电极也能正确表征),并且通过3D视图和切片的显示效果非常好,以至于手动放置球体与半自动放置的效果一样好。从计算机实验来看,脑电图触点位置的最终定位误差估计在一个体素尺寸的量级。