Foz Flávia B, Lucchini Fábio L P, Palimieri Samanta, Rocha Armando F, Rodella Ednilson C, Rondó Andrea G, Cardoso Marly B, Ramazzini Patrícia B, Leite Claudia C
EINA, Research on Artificial and Natural Intelligence Jundiaí, São Paulo, Brazil.
Pediatr Neurol. 2002 Feb;26(2):106-15. doi: 10.1016/s0887-8994(01)00368-x.
Reasoning is the result of the computations made by intelligent systems, for instance those in the brain. It is not an abstract concept because calculations performed by computations are very concrete transactions among the different central processing unit components. Entropy measurements are proposed here to disclose the plasticity of the cerebral processing associated with language comprehension in video game playing. It is also assumed that entropy may be evaluated from the correlation coefficients obtained for the game event-related activity calculated for the different electroencephalogram derivations in the 10/20 system. The brain mapping derived from these entropy measurements clearly demonstrates the reallocation of speech functions to right brain areas when the classic left language circuits are damaged during prenatal life.
推理是智能系统(例如大脑中的智能系统)进行计算的结果。它不是一个抽象概念,因为计算所执行的计算是不同中央处理器组件之间非常具体的事务。本文提出熵测量来揭示与电子游戏中语言理解相关的大脑处理的可塑性。还假设可以根据为10/20系统中不同脑电图推导计算的游戏事件相关活动获得的相关系数来评估熵。从这些熵测量得出的脑图谱清楚地表明,当经典的左脑语言回路在产前生活中受损时,语言功能会重新分配到右脑区域。