Blohm Gunnar, Missal Marcus, Lefèvre Philippe
Centre for Systems Engineering and Applied Mechanics, Université Catholique de Louvain, 1348 Louvain-la-Neuve, Belgium.
J Neurophysiol. 2003 Mar;89(3):1423-33. doi: 10.1152/jn.00675.2002. Epub 2002 Nov 20.
A saccade triggered during sustained smooth pursuit is programmed using retinal information about the relative position and velocity of the target with respect to the eye. Thus the smooth pursuit and saccadic systems are coordinated by using common retinal inputs. Yet, in the absence of retinal information about the relative motion of the eye with respect to the target, the question arises whether the smooth and saccadic systems are still able to be coordinated possibly by using extraretinal information to account for the saccadic and smooth eye movements. To address this question, we flashed a target during smooth anticipatory eye movements in darkness, and the subjects were asked to orient their visual axis to the remembered location of the flash. We observed multiple orientation saccades (typically 2-3) toward the memorized location of the flash. The first orienting saccade was programmed using only the position error at the moment of the flash, and the smooth eye movement was ignored. However, subsequent saccades executed in darkness compensated gradually for the smooth eye displacement (mean compensation congruent with 70%). This behavior revealed a 400-ms delay in the time course of orientation for the compensation of the ongoing smooth eye displacement. We conclude that extraretinal information about the smooth motor command is available to the saccadic system in the absence of visual input. There is a 400-ms delay for smooth movement integration, saccade programming and execution.
在持续的平稳跟踪过程中触发的扫视运动,是利用关于目标相对于眼睛的相对位置和速度的视网膜信息来进行编程的。因此,平稳跟踪系统和扫视系统通过使用共同的视网膜输入来协调。然而,在缺乏关于眼睛相对于目标的相对运动的视网膜信息的情况下,就出现了一个问题,即平稳跟踪系统和扫视系统是否仍然能够通过使用视网膜外信息来协调,以解释扫视和眼球平稳运动。为了解决这个问题,我们在黑暗中进行平稳预期性眼球运动期间闪烁一个目标,并要求受试者将视轴指向闪光的记忆位置。我们观察到朝向闪光记忆位置的多个定向扫视(通常为2 - 3个)。第一个定向扫视仅利用闪光时刻的位置误差进行编程,而忽略了眼球平稳运动。然而,随后在黑暗中执行的扫视逐渐补偿了眼球的平稳位移(平均补偿量与70%一致)。这种行为揭示了在定向时间过程中存在400毫秒的延迟,用于补偿正在进行的眼球平稳位移。我们得出结论,在没有视觉输入的情况下,扫视系统可以获得关于平稳运动指令的视网膜外信息。平稳运动整合、扫视编程和执行存在400毫秒的延迟。