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三维眼头协调是在中脑上丘下游实现的。

Three-dimensional eye-head coordination is implemented downstream from the superior colliculus.

作者信息

Klier Eliana M, Wang Hongying, Crawford J Douglas

机构信息

Canadian Institutes of Health Research Group for Action and Perception, Toronto, Ontario M3J 1P3, Canada.

出版信息

J Neurophysiol. 2003 May;89(5):2839-53. doi: 10.1152/jn.00763.2002.

Abstract

How the brain transforms two-dimensional visual signals into multi-dimensional motor commands, and subsequently how it constrains the redundant degrees of freedom, are fundamental problems in sensorimotor control. During fixations between gaze shifts, the redundant torsional degree of freedom is determined by various neural constraints. For example, the eye- and head-in-space are constrained by Donders' law, whereas the eye-in-head obeys Listing's law. However, where and how the brain implements these laws is not yet known. In this study, we show that eye and head movements, elicited by unilateral microstimulations of the superior colliculus (SC) in head-free monkeys, obey the same Donders' strategies observed in normal behavior (i.e., Listing's law for final eye positions and the Fick strategy for the head). Moreover, these evoked movements showed a pattern of three-dimensional eye-head coordination, consistent with normal behavior, where the eye is driven purposely out of Listing's plane during the saccade portion of the gaze shift in opposition to a subsequent torsional vestibuloocular reflex slow phase, such that the final net torsion at the end of each head-free gaze shift is zero. The required amount of saccade-related torsion was highly variable, depending on the initial position of the eye and head prior to a gaze shift and the size of the gaze shift, pointing to a neural basis of torsional control. Because these variable, context-appropriate torsional saccades were correctly elicited by fixed SC commands during head-free stimulations, this shows that the SC only encodes the horizontal and vertical components of gaze, leaving the complexity of torsional organization to downstream control systems. Thus we conclude that Listing's and Donders' laws of the eyes and head, and their three-dimensional coordination mechanisms, must be implemented after the SC.

摘要

大脑如何将二维视觉信号转化为多维运动指令,以及随后如何限制冗余的自由度,是感觉运动控制中的基本问题。在眼跳之间的注视过程中,冗余的扭转自由度由各种神经约束决定。例如,空间中的眼睛和头部受邓德定律的约束,而眼在头中的运动则遵循利斯廷定律。然而,大脑在何处以及如何执行这些定律尚不清楚。在本研究中,我们表明,在无头部的猴子中,通过对上丘(SC)进行单侧微刺激引发的眼睛和头部运动,遵循在正常行为中观察到的相同邓德策略(即最终眼睛位置的利斯廷定律和头部的菲克策略)。此外,这些诱发运动呈现出三维眼-头协调模式,与正常行为一致,即在眼跳的扫视部分,眼睛有意地偏离利斯廷平面,以对抗随后的扭转前庭眼反射慢相,从而使每次无头部眼跳结束时的最终净扭转度为零。与扫视相关的扭转所需量高度可变,这取决于眼跳前眼睛和头部的初始位置以及眼跳的大小,这表明存在扭转控制的神经基础。由于在无头部刺激期间,固定的SC指令能正确引发这些可变的、与上下文相关的扭转扫视,这表明SC仅编码注视的水平和垂直分量,而将扭转组织的复杂性留给下游控制系统。因此,我们得出结论,眼睛和头部的利斯廷定律和邓德定律及其三维协调机制必须在SC之后实施。

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