Stojanovic Milan N, Stefanovic Darko
Division of Clinical Pharmacology and Experimental Therapeutics, Department of Medicine, Columbia University, Box 84, 650W 168th Street, New York, New York 10032, USA.
Nat Biotechnol. 2003 Sep;21(9):1069-74. doi: 10.1038/nbt862. Epub 2003 Aug 17.
We describe a molecular automaton, called MAYA, which encodes a version of the game of tic-tac-toe and interactively competes against a human opponent. The automaton is a Boolean network of deoxyribozymes that incorporates 23 molecular-scale logic gates and one constitutively active deoxyribozyme arrayed in nine wells (3x3) corresponding to the game board. To make a move, MAYA carries out an analysis of the input oligonucleotide keyed to a particular move by the human opponent and indicates a move by fluorescence signaling in a response well. The cycle of human player input and automaton response continues until there is a draw or a victory for the automaton. The automaton cannot be defeated because it implements a perfect strategy.
我们描述了一种名为MAYA的分子自动机,它编码了一种井字棋游戏版本,并与人类对手进行交互式竞争。该自动机是一个由脱氧核酶组成的布尔网络,包含23个分子尺度的逻辑门和一个组成型活性脱氧核酶,排列在与游戏棋盘相对应的九个孔(3×3)中。为了做出一步行动,MAYA会对人类对手针对特定行动输入的寡核苷酸进行分析,并通过响应孔中的荧光信号指示一步行动。人类玩家输入和自动机响应的循环会持续进行,直到出现平局或自动机获胜。该自动机不会被击败,因为它实施了完美策略。