Zago Myrka, Bosco Gianfranco, Maffei Vincenzo, Iosa Marco, Ivanenko Yuri P, Lacquaniti Francesco
Sezione di Fisiologia umana, IRCCS Fondazione Santa Lucia, 00179 Rome, Italy.
J Neurophysiol. 2004 Apr;91(4):1620-34. doi: 10.1152/jn.00862.2003. Epub 2003 Nov 19.
Prevailing views on how we time the interception of a moving object assume that the visual inputs are informationally sufficient to estimate the time-to-contact from the object's kinematics. Here we present evidence in favor of a different view: the brain makes the best estimate about target motion based on measured kinematics and an a priori guess about the causes of motion. According to this theory, a predictive model is used to extrapolate time-to-contact from expected dynamics (kinetics). We projected a virtual target moving vertically downward on a wide screen with different randomized laws of motion. In the first series of experiments, subjects were asked to intercept this target by punching a real ball that fell hidden behind the screen and arrived in synchrony with the visual target. Subjects systematically timed their motor responses consistent with the assumption of gravity effects on an object's mass, even when the visual target did not accelerate. With training, the gravity model was not switched off but adapted to nonaccelerating targets by shifting the time of motor activation. In the second series of experiments, there was no real ball falling behind the screen. Instead the subjects were required to intercept the visual target by clicking a mousebutton. In this case, subjects timed their responses consistent with the assumption of uniform motion in the absence of forces, even when the target actually accelerated. Overall, the results are in accord with the theory that motor responses evoked by visual kinematics are modulated by a prior of the target dynamics. The prior appears surprisingly resistant to modifications based on performance errors.
关于我们如何对移动物体的拦截进行计时,目前流行的观点认为,视觉输入在信息上足以根据物体的运动学来估计接触时间。在此,我们提出了支持另一种观点的证据:大脑基于测量到的运动学以及对运动原因的先验猜测,对目标运动做出最佳估计。根据这一理论,一个预测模型被用于从预期动力学(运动学)中推断接触时间。我们在一个宽屏幕上投射了一个以不同随机运动规律垂直向下移动的虚拟目标。在第一组实验中,要求受试者通过击打一个隐藏在屏幕后面且与视觉目标同步到达的真实球来拦截该目标。即使视觉目标没有加速,受试者也会按照对重力对物体质量影响的假设来系统地为其运动反应计时。经过训练,重力模型并未被关闭,而是通过改变运动激活时间来适应非加速目标。在第二组实验中,屏幕后面没有真实的球落下。相反,要求受试者通过点击鼠标按钮来拦截视觉目标。在这种情况下,即使目标实际加速,受试者也会按照在没有力的情况下匀速运动的假设来为其反应计时。总体而言,这些结果与视觉运动学引发的运动反应受目标动力学先验调节这一理论相符。这种先验似乎对基于性能误差的修改具有惊人的抗性。