Li Xiao-Yan, Zhang Jian-Jun, Lee Joseph H W
Department of Civil Engineering, Environmental Engineering Research Centre, The University of Hong Kong, Pokfulam Road, Hong Kong, China.
Water Res. 2004 Mar;38(5):1305-17. doi: 10.1016/j.watres.2003.11.010.
Numerical simulations were carried out to determine the particle size distribution (PSD) in marine waters by accounting for particle influx, coagulation, sedimentation and breakage. Instead of the conventional rectilinear model and Euclidean geometry, a curvilinear collision model and fractal scaling mathematics were used in the models. A steady-state PSD can be achieved after a period of simulation regardless of the initial conditions. The cumulative PSD in the steady state follows a power-law function, which has three linear regions after log-log transformation, with different slopes corresponding to the three collision mechanisms, Brownian motion, fluid shear and differential sedimentation. The PSD slope varies from -3.5 to -1.2 as a function of the size range and the fractal dimension of the particles concerned. The environmental conditions do not significantly alter the PSD slope, although they may change the position of the PSD and related particle concentrations. The simulation demonstrates a generality in the shape of the steady-state PSD in the ocean, which is in agreement with many field observations. Breakage does not affect the size distribution of small particles, while a strong shear may cause a notable change in the PSD for larger and fractal particles only. The simplified approach of previous works using dimensional analysis still offers valuable approximations for the PSD slopes, although the previous solutions do not always agree with the simulation results. The variation in the PSD slope observed in field investigations can be reproduced numerically. It is argued that non-steady-state conditions in natural waters could be the main reason for the deviation of PSD slopes. A change in the nature of the particles, such as stickiness, and environmental variables, such as particle input and shear intensity, could force the PSD to shift from one steady state to another. During such a transition, the PSD slope may vary to some extent with the particle population dynamics.
通过考虑颗粒流入、凝聚、沉降和破碎等因素,进行了数值模拟以确定海水中的粒径分布(PSD)。模型中使用了曲线碰撞模型和分形标度数学,而不是传统的直线模型和欧几里得几何。无论初始条件如何,经过一段时间的模拟后都可以达到稳态PSD。稳态下的累积PSD遵循幂律函数,在对数-对数变换后有三个线性区域,不同的斜率对应于三种碰撞机制,即布朗运动、流体剪切和差异沉降。PSD斜率根据相关颗粒的尺寸范围和分形维数在-3.5到-1.2之间变化。环境条件虽然可能改变PSD的位置和相关颗粒浓度,但不会显著改变PSD斜率。模拟结果表明海洋中稳态PSD的形状具有普遍性,这与许多现场观测结果一致。破碎不影响小颗粒的尺寸分布,而强剪切仅可能导致较大的分形颗粒的PSD发生显著变化。尽管先前的解决方案并不总是与模拟结果一致,但先前使用量纲分析的简化方法仍然为PSD斜率提供了有价值的近似值。现场调查中观察到的PSD斜率变化可以通过数值方法再现。有人认为,天然水体中的非稳态条件可能是PSD斜率偏差的主要原因。颗粒性质的变化,如粘性,以及环境变量的变化,如颗粒输入和剪切强度,可能会迫使PSD从一个稳态转变为另一个稳态。在这种转变过程中,PSD斜率可能会随着颗粒群体动态在一定程度上发生变化。