Dirnberger J, Giretzlehner M, Ruhmer M, Haller H, Rodemund C
Upper Austrian University of Applied Sciences, Department of Software Engineeringfor Medicine, Hauptstrasse 117, A-4232 Hagenberg, Austria.
Stud Health Technol Inform. 2003;94:52-8.
This paper gives a work-in-progress report on our research project BurnCase, a virtual environment for modelling human burn injuries. The goal of the project is to simplify and improve the diagnosis and medical treatment of burns. Due to the lack of electronic and computational support for current diagnosis methods, enormous variations regarding the approximated size of burned skin regions exist. And although Simplifications like the Rule-Of-Nines-Method ([Weidringer, 2002]), Lund and Browder ([LundBrowder, 1944]) and others try to compensate for these errors, the fact remains that different physicians overestimate the BSA (Body Surface Area) by 20% up to 50%, depending on the different experience and subjectivity of the approximation process. Nevertheless, different supporting mechanisms have been developed to assist the process of burn region transfer so that after transferring all burned regions on the virtual human body, calculations can be applied in order to evaluate standard indices like the ABSI (Abbreviated Burn Severity Index), and Baux ([Baux, 1989]) as well as ICD10 (International Classification of Diseases) diagnosis encoding. The virtual body simulation is based on state-of-the-art 3D computer graphics (OpenGL). Thus a simulation system, providing a graphical user interface, allows surgeons to transfer a patient's burn injury regions onto an appropriate 3-dimensional model. As such, the BurnCase system improves surface determination by calculating region surfaces up to a precision of one cm2. This improves the average variation to less than 5%, limited by the precision of the surface transfer onto the virtual model. The system already allows the transfer of burned regions by using standard input devices. For this purpose different reference models of human bodies have been created in order to receive appropriate results based on measured physical data of different patients. Moreover, an underlying database stores all entered case studies so that it is possible to perform comparisons of burn cases and animation sequences of the healing process of single wounds or whole bodies. When used as centralized burn accident registration service, a huge knowledge base of burn diagnoses and consequent medical treatment will emerge. This knowledge base will allow medical advices and diagnosis support for any kind of burn accidents, and it will consequently improve and support the primary diagnosis process of burn accidents. Thus, an enormous reduction of time and costs of medical burn treatment will be reached.
本文给出了我们的研究项目BurnCase的进展报告,BurnCase是一个用于模拟人体烧伤的虚拟环境。该项目的目标是简化和改进烧伤的诊断与治疗。由于当前诊断方法缺乏电子和计算支持,烧伤皮肤区域的近似大小存在巨大差异。尽管像九分法([魏德林格,2002])、伦德和布劳德法([伦德 - 布劳德,1944])等简化方法试图弥补这些误差,但事实仍然是,不同医生根据近似过程的不同经验和主观性,对体表面积(BSA)的高估幅度在20%到50%之间。然而,已经开发了不同的支持机制来辅助烧伤区域转移过程,以便在将所有烧伤区域转移到虚拟人体上之后,可以进行计算以评估诸如简化烧伤严重程度指数(ABSI)、博克斯指数([博克斯,1989])以及国际疾病分类(ICD10)诊断编码等标准指标。虚拟人体模拟基于最先进的3D计算机图形技术(OpenGL)。因此,一个提供图形用户界面的模拟系统允许外科医生将患者的烧伤区域转移到合适的三维模型上。这样,BurnCase系统通过计算区域表面,将表面确定精度提高到1平方厘米,从而将平均差异降低到小于5%,这受到虚拟模型表面转移精度的限制。该系统已经允许使用标准输入设备转移烧伤区域。为此,创建了不同的人体参考模型,以便根据不同患者的测量物理数据获得合适的结果。此外,一个基础数据库存储所有输入的病例研究,从而可以对烧伤病例以及单个伤口或全身愈合过程的动画序列进行比较。当用作集中式烧伤事故登记服务时,将形成一个庞大的烧伤诊断和后续治疗知识库。这个知识库将为任何类型的烧伤事故提供医疗建议和诊断支持,从而改进和支持烧伤事故的初步诊断过程。因此,将大幅减少烧伤医疗治疗的时间和成本。