Wexler Mark
Laboratoire de Physiologie de la Perception et de l'Action, Centre National de la Recherche Scientifique, Collège de France, 11 Place Marcelin Berthelot, 75005 Paris, France.
Proc Natl Acad Sci U S A. 2005 Jan 25;102(4):1246-51. doi: 10.1073/pnas.0409241102. Epub 2005 Jan 18.
Rapid eye movements called saccades give rise to sudden, enormous changes in optic information arriving at the eye; how the world nonetheless appears stable is known as the problem of spatial constancy. One consequence of saccades is that the directions of all visible points shift uniformly; directional or 2D constancy, the fact that we do not perceive this change, has received extensive study for over a century. The problems raised by 3D consequences of saccades, on the other hand, have been neglected. When the eye rotates in space, the 3D orientation of all stationary surfaces undergoes an equal-and-opposite rotation with respect to the eye. When presented with a an optic simulation of a saccade but with the eyes still, observers readily perceive this depth rotation of surfaces; when simultaneously performing the corresponding saccade, the 3D orientations of surfaces are perceived as stable, a phenomenon I propose calling 3D spatial constancy. In experiments presented here, observers viewed ambiguous 3D rotations immediately before, during, or after a saccade. The results show that before the eyes begin to move the brain anticipates the 3D consequences of saccades, preferring to perceive the rotation opposite to the impending eye movement. Further, the anticipation is absent when observers fixate while experiencing optically simulated saccades, and therefore must be evoked by extraretinal signals. Such anticipation could provide a mechanism for 3D spatial constancy and transsaccadic integration of depth information.
被称为扫视的快速眼动会导致到达眼睛的视觉信息发生突然的、巨大的变化;然而世界如何看起来仍然稳定,这就是所谓的空间恒常性问题。扫视的一个结果是所有可见点的方向均匀地移动;方向或二维恒常性,即我们没有察觉到这种变化这一事实,已经被广泛研究了一个多世纪。另一方面,扫视的三维结果所引发的问题却被忽视了。当眼睛在空间中转动时,所有静止表面的三维方向相对于眼睛会进行大小相等、方向相反的转动。当向观察者呈现扫视的视觉模拟但眼睛保持静止时,他们很容易察觉到表面的这种深度转动;而当同时进行相应的扫视时,表面的三维方向被感知为稳定,我提出将这种现象称为三维空间恒常性。在此处呈现的实验中,观察者在扫视之前、期间或之后立即观看模糊的三维转动。结果表明,在眼睛开始移动之前,大脑就预期到了扫视的三维结果,更倾向于感知与即将发生的眼球运动相反的转动。此外,当观察者在体验视觉模拟扫视时注视,这种预期就不存在了,因此它一定是由视网膜外信号引发的。这种预期可能为三维空间恒常性和深度信息的跨扫视整合提供一种机制。