Rilling James K, Glenn Andrea L, Jairam Meeta R, Pagnoni Giuseppe, Goldsmith David R, Elfenbein Hanie A, Lilienfeld Scott O
Department of Anthropology, Emory University, Atlanta, Georgia 30322, USA.
Biol Psychiatry. 2007 Jun 1;61(11):1260-71. doi: 10.1016/j.biopsych.2006.07.021. Epub 2006 Oct 13.
Psychopathy is a disorder involving a failure to experience many emotions that are necessary for appropriate social behavior. In this study, we probed the behavioral, emotional, and neural correlates of psychopathic traits within the context of a dyadic social interaction.
Thirty subjects were imaged with functional magnetic resonance imaging while playing an iterated Prisoner's Dilemma game with human confederates who were outside the scanner. Subjects also completed two self-report psychopathy questionnaires.
Subjects scoring higher on psychopathy, particularly males, defected more often and were less likely to continue cooperating after establishing mutual cooperation with a partner. Further, they experienced more outcomes in which their cooperation was not reciprocated (cooperate-defect outcome). After such outcomes, subjects scoring high in psychopathy showed less amygdala activation, suggesting weaker aversive conditioning to those outcomes. Compared with low-psychopathy subjects, subjects higher in psychopathy also showed weaker activation within orbitofrontal cortex when choosing to cooperate and showed weaker activation within dorsolateral prefrontal and rostral anterior cingulate cortex when choosing to defect.
These findings suggest that whereas subjects scoring low on psychopathy have emotional biases toward cooperation that can only be overcome with effortful cognitive control, subjects scoring high on psychopathy have an opposing bias toward defection that likewise can only be overcome with cognitive effort.
精神病态是一种涉及无法体验许多对适当社会行为至关重要的情感的障碍。在本研究中,我们在二元社会互动的背景下探究了精神病态特质的行为、情感和神经关联。
30名受试者在与扫描仪外的人类同伙进行重复囚徒困境游戏时接受功能磁共振成像扫描。受试者还完成了两份自我报告的精神病态问卷。
精神病态得分较高的受试者,尤其是男性,更频繁地背叛,并且在与伙伴建立相互合作后继续合作的可能性较小。此外,他们经历了更多自己的合作未得到回报的结果(合作 - 背叛结果)。在经历这些结果后,精神病态得分高的受试者杏仁核激活较少,表明对这些结果的厌恶条件作用较弱。与低精神病态受试者相比,精神病态得分较高的受试者在选择合作时眶额皮质内的激活也较弱,在选择背叛时背外侧前额叶和喙前扣带回皮质内的激活也较弱。
这些发现表明,精神病态得分低的受试者对合作有情感偏向,只有通过努力的认知控制才能克服,而精神病态得分高的受试者对背叛有相反的偏向,同样只有通过认知努力才能克服。