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实时自适应辐射测量补偿

Real-time adaptive radiometric compensation.

作者信息

Grundhöfer Anselm, Bimber Oliver

机构信息

Bauhaus-University Weimar, Media Faculty, Weimar, Germany.

出版信息

IEEE Trans Vis Comput Graph. 2008 Jan-Feb;14(1):97-108. doi: 10.1109/TVCG.2007.1052.

Abstract

Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the projection surface on a per-pixel basis. Using the captured information, a compensation image is calculated that neutralizes geometric distortions and color blending caused by the underlying surface. As a result, the brightness and the contrast of the input image is reduced compared to a conventional projection onto a white canvas. If the input image is not manipulated in its intensities, the compensation image can contain values that are outside the dynamic range of the projector. These will lead to clipping errors and to visible artifacts on the surface. In this article, we present an innovative algorithm that dynamically adjusts the content of the input images before radiometric compensation is carried out. This reduces the perceived visual artifacts while simultaneously preserving a maximum of luminance and contrast. The algorithm is implemented entirely on the GPU and is the first of its kind to run in real-time.

摘要

最近的辐射补偿技术使得将图像投影到彩色和有纹理的表面成为可能。这通过投影仪-相机系统,以逐像素方式扫描投影表面来实现。利用捕获的信息,计算出一个补偿图像,该图像可消除由底层表面引起的几何失真和颜色混合。结果,与在白色画布上的传统投影相比,输入图像的亮度和对比度降低了。如果输入图像的强度未被调整,补偿图像可能包含超出投影仪动态范围的值。这些将导致裁剪错误和表面上可见的伪影。在本文中,我们提出了一种创新算法,该算法在进行辐射补偿之前动态调整输入图像的内容。这减少了可感知的视觉伪影,同时最大程度地保留了亮度和对比度。该算法完全在GPU上实现,并且是同类算法中首个实时运行的算法。

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