Suppr超能文献

具有灵活外观控制的三维向量场交互式可视化。

Interactive visualization of three-dimensional vector fields with flexible appearance control.

作者信息

Shen Han-Wei, Li Guo-Shi, Bordoloi Udeepta D

机构信息

Department of Computer and Information Science, The Ohio State University, Columbus, OH 43210, USA.

出版信息

IEEE Trans Vis Comput Graph. 2004 Jul-Aug;10(4):434-45. doi: 10.1109/TVCG.2004.13.

Abstract

In this paper, we present an interactive texture-based algorithm for visualizing three-dimensional steady and unsteady vector fields. The goal of the algorithm is to provide a general volume rendering framework allowing the user to compute three-dimensional flow textures interactively and to modify the appearance of the visualization on the fly. To achieve our goal, we decouple the visualization pipeline into two disjoint stages. First, flow lines are generated from the 3D vector data. Various geometric properties of the flow paths are extracted and converted into a volumetric form using a hardware-assisted slice sweeping algorithm. In the second phase of the algorithm, the attributes stored in the volume are used as texture coordinates to look up an appearance texture to generate both informative and aesthetic representations of the vector field. Our algorithm allows the user to interactively navigate through different regions of interest in the underlying field and experiment with various appearance textures. With our algorithm, visualizations with enhanced structural perception using various visual cues can be rendered in real time. A myriad of existing geometry-based and texture-based visualization techniques can also be emulated.

摘要

在本文中,我们提出了一种基于交互式纹理的算法,用于可视化三维稳态和非稳态矢量场。该算法的目标是提供一个通用的体绘制框架,允许用户交互式地计算三维流纹理,并即时修改可视化的外观。为了实现我们的目标,我们将可视化管道解耦为两个不相交的阶段。首先,从三维矢量数据生成流线。使用硬件辅助切片扫描算法提取流路径的各种几何属性,并将其转换为体形式。在算法的第二阶段,存储在体中的属性用作纹理坐标,以查找外观纹理,从而生成矢量场的信息性和美观性表示。我们的算法允许用户在底层场的不同感兴趣区域中交互式导航,并试验各种外观纹理。使用我们的算法,可以实时渲染使用各种视觉线索增强结构感知的可视化。还可以模拟无数现有的基于几何和基于纹理的可视化技术。

相似文献

2
High-quality and interactive animations of 3D time-varying vector fields.高质量的三维时变向量场交互式动画。
IEEE Trans Vis Comput Graph. 2006 Nov-Dec;12(6):1535-46. doi: 10.1109/TVCG.2006.95.
4
Visualization of vorticity and vortices in wall-bounded turbulent flows.壁面湍流中涡量和涡旋的可视化
IEEE Trans Vis Comput Graph. 2007 Sep-Oct;13(5):1055-66. doi: 10.1109/TVCG.2007.1062.
5
Topological segmentation in three-dimensional vector fields.三维向量场中的拓扑分割
IEEE Trans Vis Comput Graph. 2004 Mar-Apr;10(2):198-205. doi: 10.1109/TVCG.2004.1260771.
9
Methods and framework for visualizing higher-order finite elements.可视化高阶有限元的方法与框架。
IEEE Trans Vis Comput Graph. 2006 Jul-Aug;12(4):446-60. doi: 10.1109/TVCG.2006.74.
10
Output-sensitive 3D line integral convolution.输出敏感的三维线积分卷积
IEEE Trans Vis Comput Graph. 2008 Jul-Aug;14(4):820-34. doi: 10.1109/TVCG.2008.25.

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验