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一种静态几何错觉在很大程度上导致了脚步错觉。

A static geometrical illusion contributes largely to the footsteps illusion.

作者信息

Sunaga Shoji, Sato Masayuki, Arikado Natsuko, Jomoto Hiroshi

机构信息

Department of Visual Communication Design, Kyushu University, 4-9-1 Shiobaru, Minami-ku, Fukuoka 815-8540, Japan.

出版信息

Perception. 2008;37(6):902-14. doi: 10.1068/p5689.

Abstract

When a black and a white rectangle drifts across a stationary striped background with constant velocity, the rectangles appear to alternately speed up and slow down. Anstis (2001, Perception 30 785-794; 2004, Vision Research 44 2171-2178) suggested that this 'footsteps' illusion is due to confusion between contrast and velocity signaling in the motion detectors of the human visual system. To test this explanation, three experiments were carried out. In experiment 1, the magnitudes of the footsteps illusion in dynamic and static conditions was compared. If motion detectors play an important role in causing the illusion, it should be reduced in the static condition. Remarkably, however, we found that the illusory misalignment between the black and the white rectangle was even more prominent in the static condition than in the dynamic condition. In experiment 2, we measured the temporal-frequency properties of the footsteps illusion. The results showed that the footsteps illusion was tuned to low temporal frequencies. This suggests that the static illusory misalignment can contribute sufficiently to the dynamic illusory misalignment. In experiment 3, the magnitude of the illusion was measured with the rectangles drifting on a temporally modulated background instead of a spatially modulated background. If contrast affects the apparent velocity of the rectangles, temporal modulation of a uniform background should also cause the footsteps illusion. However, the results showed that the magnitude of the illusion was much reduced in this condition. Taken together, the results indicate that the footsteps illusion can be regarded as a static geometrical illusion induced by the striped background and that motion detectors play a minor role at best.

摘要

当一个黑色矩形和一个白色矩形以恒定速度在静止的条纹背景上漂移时,这两个矩形似乎会交替加速和减速。安斯蒂斯(2001年,《感知》第30卷,785 - 794页;2004年,《视觉研究》第44卷,2171 - 2178页)认为,这种“脚步”错觉是由于人类视觉系统运动探测器中对比度信号和速度信号之间的混淆所致。为了验证这一解释,我们进行了三个实验。在实验1中,比较了动态和静态条件下脚步错觉的大小。如果运动探测器在产生错觉中起重要作用,那么在静态条件下错觉应该会减小。然而,值得注意的是,我们发现黑色矩形和白色矩形之间的错觉错位在静态条件下比在动态条件下更为明显。在实验2中,我们测量了脚步错觉的时间频率特性。结果表明,脚步错觉对低时间频率有调谐作用。这表明静态错觉错位对动态错觉错位有足够的贡献。在实验3中,当矩形在时间调制背景而非空间调制背景上漂移时,测量了错觉的大小。如果对比度影响矩形的视在速度,那么均匀背景的时间调制也应该会引起脚步错觉。然而,结果表明在这种情况下错觉的大小大幅减小。综合来看,结果表明脚步错觉可被视为由条纹背景诱发的静态几何错觉,并且运动探测器至多起次要作用。

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