Peters Christopher S, Malesky L Alvin
Department of Psychology, Western Carolina University, Cullowhee, North Carolina, USA.
Cyberpsychol Behav. 2008 Aug;11(4):481-4. doi: 10.1089/cpb.2007.0140.
One popular facet of Internet gaming is the massively multiplayer online role playing game (MMORPG). Some individuals spend so much time playing these games that it creates problems in their lives. This study focused on players of World of Warcraft. Factor analysis revealed one factor related to problematic usage, which was correlated with amount of time played, and personality characteristics of agreeableness, conscientiousness, neuroticism, and extraversion.
网络游戏的一个流行方面是大型多人在线角色扮演游戏(MMORPG)。一些人花大量时间玩这些游戏,这给他们的生活带来了问题。这项研究聚焦于《魔兽世界》的玩家。因素分析揭示了一个与问题使用相关的因素,它与游戏时长以及宜人性、尽责性、神经质和外向性等人格特征相关。