Kishore Thekke Adiyat, Beddingfield Richard, Holden Timothy, Shen Yunhe, Reihsen Troy, Sweet Robert M
Department of Urologic Surgery, SimPORTAL, University of Minnesota, Minneapolis, Minnesota 55455-0392, USA.
J Endourol. 2009 Apr;23(4):665-8. doi: 10.1089/end.2008.0531.
To determine whether task deconstruction is superior to full-task training for the acquisition of transurethral resection skills on a transurethral resection of prostate (TURP) virtual reality trainer previously validated for use in residency training.
Eighteen first- and second-year medical students with no previous exposure to TURP in the operating room participated in the study. The subjects were randomized to two treatment arms: full-task TURP training versus task deconstruction training. A 5-minute full-task exercise was done as a pretest and posttest in both groups. Training time was held constant at 45 minutes for both groups. The first group practiced the full-task resection for 45 minutes, while the second group performed four deconstructed tasks for a total of 45 minutes. This comprised of cystoscopy and identification of anatomy, coagulation, cutting, and complete resection exercises. Statistical analysis was performed by the Mann-Whitney test.
There was a significant difference in improvement comparing the pretest and posttest performance between the two groups, favoring task deconstruction over full-task training in the amount of tissue resected and grams resected/time on cutting pedal. There was no significant difference noted in number of bleeders coagulated, fluid consumed/gram resected, or bleeders coagulated/time on coagulation pedal. There was no difference in perforation rate between two groups. The mean approval rating of the curricular experience on the simulator was 4.0/5.0 in the task deconstruction group and 3.1/5.0 in the case of the full-task training group.
For the acquisition of transurethral resection skills, task deconstruction is superior to full-task training alone, in training novices on the virtual reality TURP trainer. Such a study provides more validity evidence to the unique value of simulation in the urology minimally invasive curriculum.
在先前已验证可用于住院医师培训的前列腺经尿道切除术(TURP)虚拟现实训练器上,确定任务解构训练在获取经尿道切除技能方面是否优于全任务训练。
18名未曾在手术室接触过TURP的一、二年级医学生参与了本研究。受试者被随机分为两个治疗组:全任务TURP训练组与任务解构训练组。两组均进行了5分钟的全任务练习作为前测和后测。两组的训练时间均固定为45分钟。第一组进行45分钟的全任务切除术练习,而第二组进行总共45分钟的四项解构任务练习。这包括膀胱镜检查及解剖结构识别、凝固、切割和完整切除练习。采用曼-惠特尼检验进行统计分析。
两组在前测和后测表现的改善方面存在显著差异,在切除组织量和切割踏板每克切除量方面,任务解构训练优于全任务训练。在凝固的出血点数、每克切除量的液体消耗量或凝固踏板每时间的出血点凝固数方面,未观察到显著差异。两组的穿孔率无差异。模拟器上课程体验的平均满意度评分,任务解构组为4.0/5.0,全任务训练组为3.1/5.0。
在虚拟现实TURP训练器上培训新手时,对于获取经尿道切除技能,任务解构训练优于单纯的全任务训练。这样的研究为模拟在泌尿外科微创课程中的独特价值提供了更多有效性证据。