• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

Modulation of visually evoked movement responses in moving virtual environments.

作者信息

Reed-Jones Rebecca J, Vallis Lori Ann

机构信息

Department of Human Health and Nutritional Sciences, College of Biological Science, University of Guelph, Guelph, Ontario N1G 2W1, Canada.

出版信息

Perception. 2009;38(5):652-63. doi: 10.1068/p6086.

DOI:10.1068/p6086
PMID:19662941
Abstract

Virtual-reality technology is being increasingly used to understand how humans perceive and act in the moving world around them. What is currently not clear is how virtual reality technology is perceived by human participants and what virtual scenes are effective in evoking movement responses to visual stimuli. We investigated the effect of virtual-scene context on human responses to a virtual visual perturbation. We hypothesised that exposure to a natural scene that matched the visual expectancies of the natural world would create a perceptual set towards presence, and thus visual guidance of body movement in a subsequently presented virtual scene. Results supported this hypothesis; responses to a virtual visual perturbation presented in an ambiguous virtual scene were increased when participants first viewed a scene that consisted of natural landmarks which provided 'real-world' visual motion cues. Further research in this area will provide a basis of knowledge for the effective use of this technology in the study of human movement responses.

摘要

相似文献

1
Modulation of visually evoked movement responses in moving virtual environments.
Perception. 2009;38(5):652-63. doi: 10.1068/p6086.
2
Effects of roll visual motion on online control of arm movement: reaching within a dynamic virtual environment.滚动视觉运动对手臂运动在线控制的影响:在动态虚拟环境中的伸手动作
Exp Brain Res. 2009 Feb;193(1):95-107. doi: 10.1007/s00221-008-1598-z. Epub 2008 Oct 21.
3
Modulation of visually evoked postural responses by contextual visual, haptic and auditory information: a 'virtual reality check'.上下文视觉、触觉和听觉信息对视觉诱发姿势反应的调制:一种“虚拟现实检查”。
PLoS One. 2013 Jun 28;8(6):e67651. doi: 10.1371/journal.pone.0067651. Print 2013.
4
Visual distance estimation in static compared to moving virtual scenes.静态与动态虚拟场景中的视觉距离估计
Span J Psychol. 2006 Nov;9(2):321-31. doi: 10.1017/s1138741600006223.
5
Visual contributions to human self-motion perception during horizontal body rotation.水平身体旋转过程中视觉对人类自我运动感知的贡献。
Arch Ital Biol. 2000 Apr;138(2):139-66.
6
Substitutional reality system: a novel experimental platform for experiencing alternative reality.替代现实系统:体验替代现实的新型实验平台。
Sci Rep. 2012;2:459. doi: 10.1038/srep00459. Epub 2012 Jun 21.
7
Egomotion and vection in young and elderly adults.年轻人和老年人的自我运动和运动感觉。
Gerontology. 2009;55(6):637-43. doi: 10.1159/000235816. Epub 2009 Aug 25.
8
Can walking motions improve visually induced rotational self-motion illusions in virtual reality?步行运动能否改善虚拟现实中视觉诱发的旋转自我运动错觉?
J Vis. 2015 Feb 4;15(2):3. doi: 10.1167/15.2.3.
9
Approaching objects cause confusion in patients with Alzheimer's disease regarding their direction of self-movement.接近物体使阿尔茨海默病患者对自身运动方向感到困惑。
Brain. 2010 Sep;133(9):2690-701. doi: 10.1093/brain/awq140. Epub 2010 Jul 20.
10
Perceptual completion in a dynamic scene: an investigation with an ambiguous motion paradigm.动态场景中的知觉完形:一项使用模糊运动范式的研究。
Vision Res. 2007 Jun;47(14):1869-79. doi: 10.1016/j.visres.2007.03.017. Epub 2007 May 11.