• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

用于空间听觉研究的视听环境模拟和再现系统。

A system to simulate and reproduce audio-visual environments for spatial hearing research.

机构信息

Auditory Perception Lab, Department of Psychology, University of California at Berkeley, Berkeley, CA 94530-1650, USA.

出版信息

Hear Res. 2010 Feb;260(1-2):1-10. doi: 10.1016/j.heares.2009.11.004. Epub 2009 Nov 10.

DOI:10.1016/j.heares.2009.11.004
PMID:19909802
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC2859719/
Abstract

The article reports the experience gained from two implementations of the "Simulated Open-Field Environment" (SOFE), a setup that allows sounds to be played at calibrated levels over a wide frequency range from multiple loudspeakers in an anechoic chamber. Playing sounds from loudspeakers in the free-field has the advantage that each participant listens with their own ears, and individual characteristics of the ears are captured in the sound they hear. This makes an easy and accurate comparison between various listeners with and without hearing devices possible. The SOFE uses custom calibration software to assure individual equalization of each loudspeaker. Room simulation software creates the spatio-temporal reflection pattern of sound sources in rooms which is played via the SOFE loudspeakers. The sound playback system is complemented by a video projection facility which can be used to collect or give feedback or to study auditory-visual interaction. The article discusses acoustical and technical requirements for accurate sound playback against the specific needs in hearing research. An introduction to software concepts is given which allow easy, high-level control of the setup and thus fast experimental development, turning the SOFE into a "Swiss army knife" tool for auditory, spatial hearing and audio-visual research.

摘要

本文报道了两次“模拟开阔场环境”(SOFE)实施的经验,该设置允许在消声室内的多个扬声器上以宽频率范围和校准的水平播放声音。在自由场中从扬声器播放声音的优点是每个参与者都用自己的耳朵听,并且他们听到的声音中捕获了耳朵的个体特征。这使得有和没有听力设备的各种听众之间进行轻松而准确的比较成为可能。SOFE 使用自定义校准软件来确保每个扬声器的个体均衡。房间模拟软件创建房间中声源的时空反射模式,然后通过 SOFE 扬声器播放。声音播放系统辅以视频投影设施,可用于收集或提供反馈或研究听觉-视觉相互作用。本文讨论了针对听力研究的具体需求的精确声音播放的声学和技术要求。本文还介绍了允许轻松、高级别的设置控制的软件概念,从而快速开发实验,使 SOFE 成为听觉、空间听觉和视听研究的“瑞士军刀”工具。

相似文献

1
A system to simulate and reproduce audio-visual environments for spatial hearing research.用于空间听觉研究的视听环境模拟和再现系统。
Hear Res. 2010 Feb;260(1-2):1-10. doi: 10.1016/j.heares.2009.11.004. Epub 2009 Nov 10.
2
Objective analysis of ambisonics for hearing aid applications: Effect of listener's head, room reverberation, and directional microphones.用于助听器应用的双耳声强分析的客观研究:聆听者头部、房间混响及指向性麦克风的影响
J Acoust Soc Am. 2015 Jun;137(6):3447-65. doi: 10.1121/1.4919330.
3
Identification of some perceptual dimensions underlying loudspeaker dissimilarities.确定扬声器差异背后的一些感知维度。
J Acoust Soc Am. 2008 Jun;123(6):4186-98. doi: 10.1121/1.2916688.
4
Sound fields in complex listening environments.复杂聆听环境中的声场。
Trends Amplif. 2011 Sep;15(3):106-15. doi: 10.1177/1084713811408348. Epub 2011 Jun 15.
5
Sound reproduction systems using variable-directivity loudspeakers.使用可变指向性扬声器的声音再现系统。
J Acoust Soc Am. 2011 Mar;129(3):1429-38. doi: 10.1121/1.3533689.
6
An individualised acoustically transparent earpiece for hearing devices.一种用于听力设备的个性化透声耳塞。
Int J Audiol. 2018 Jun;57(sup3):S62-S70. doi: 10.1080/14992027.2017.1294768. Epub 2017 Mar 1.
7
Effects of dynamic-range compression on the spatial attributes of sounds in normal-hearing listeners.动态范围压缩对正常听力者声音空间属性的影响。
Ear Hear. 2012 May-Jun;33(3):399-410. doi: 10.1097/AUD.0b013e31823d78fd.
8
Experimental validation of sound field control with a circular double-layer array of loudspeakers.圆形双层扬声器阵列声场控制的实验验证。
J Acoust Soc Am. 2013 Apr;133(4):2046-54. doi: 10.1121/1.4792486.
9
Personal audio with a planar bright zone.具有平面亮区的个人音频设备。
J Acoust Soc Am. 2014 Oct;136(4):1725-35. doi: 10.1121/1.4893909.
10
Directional perception of distributed sound sources.声源的方向感知。
J Acoust Soc Am. 2011 Mar;129(3):1522-30. doi: 10.1121/1.3533727.

引用本文的文献

1
Objectively Measuring Audiovisual Effects in Noise Using Virtual Human Speakers.使用虚拟人类说话者客观测量噪声中的视听效果。
Trends Hear. 2025 Jan-Dec;29:23312165251333528. doi: 10.1177/23312165251333528. Epub 2025 Apr 13.
2
Speech Intelligibility in Reverberation is Reduced During Self-Rotation.自旋转时混响中的语音可懂度降低。
Trends Hear. 2023 Jan-Dec;27:23312165231188619. doi: 10.1177/23312165231188619.
3
Naturalistic neuroscience and virtual reality.自然主义神经科学与虚拟现实

本文引用的文献

1
Localization cues with bilateral cochlear implants.双侧人工耳蜗植入的定位线索
J Acoust Soc Am. 2008 Feb;123(2):1030-42. doi: 10.1121/1.2821965.
2
Localization ability with bimodal hearing aids and bilateral cochlear implants.使用双耳助听器和双侧人工耳蜗的定位能力。
J Acoust Soc Am. 2004 Sep;116(3):1698-709. doi: 10.1121/1.1776192.
3
Temporal weighting in sound localization.声音定位中的时间加权
Front Syst Neurosci. 2022 Nov 17;16:896251. doi: 10.3389/fnsys.2022.896251. eCollection 2022.
4
Systematic literature review on audio-visual multimodal input in listening comprehension.关于视听多模态输入在听力理解中的系统文献综述。
Front Psychol. 2022 Sep 6;13:980133. doi: 10.3389/fpsyg.2022.980133. eCollection 2022.
5
A system for spatial hearing research.一种用于空间听觉研究的系统。
MethodsX. 2022 May 14;9:101727. doi: 10.1016/j.mex.2022.101727. eCollection 2022.
6
A Compact Two-Loudspeaker Virtual Sound Reproduction System for Clinical Testing of Spatial Hearing With Hearing-Assistive Devices.一种用于使用助听设备进行空间听力临床测试的紧凑型双扬声器虚拟声音再现系统。
Front Neurosci. 2022 Jan 28;15:725127. doi: 10.3389/fnins.2021.725127. eCollection 2021.
7
Spatial Resolution of Late Reverberation in Virtual Acoustic Environments.虚拟声环境中晚期混响的空间分辨率。
Trends Hear. 2021 Jan-Dec;25:23312165211054924. doi: 10.1177/23312165211054924.
8
Sound Externalization: A Review of Recent Research.声音外化:近期研究综述。
Trends Hear. 2020 Jan-Dec;24:2331216520948390. doi: 10.1177/2331216520948390.
9
Localization Performance in a Binaural Real-Time Auralization System Extended to Research Hearing Aids.双耳实时听觉化系统在研究助听器中的定位性能。
Trends Hear. 2020 Jan-Dec;24:2331216520908704. doi: 10.1177/2331216520908704.
10
[A sound reproduction system using wave field synthesis to simulate everyday listening conditions].一种使用波场合成来模拟日常聆听条件的声音再现系统。
HNO. 2019 Apr;67(4):265-271. doi: 10.1007/s00106-019-0635-5.
J Acoust Soc Am. 2002 Sep;112(3 Pt 1):1046-57. doi: 10.1121/1.1497366.
4
The precedence effect.优先效应。
J Acoust Soc Am. 1999 Oct;106(4 Pt 1):1633-54. doi: 10.1121/1.427914.
5
Auditory localization of nearby sources. Head-related transfer functions.附近声源的听觉定位。头部相关传递函数。
J Acoust Soc Am. 1999 Sep;106(3 Pt 1):1465-79. doi: 10.1121/1.427180.
6
The influence of vision on the absolute identification of sound-source position.视觉对声源位置绝对识别的影响。
Percept Psychophys. 1980 Dec;28(6):589-96. doi: 10.3758/bf03198830.