• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

符号标记可改善智障人士在爱荷华赌博任务中的有利决策。

Symbol labelling improves advantageous decision-making on the Iowa Gambling Task in people with intellectual disabilities.

机构信息

Department of Psychology, Swansea University, Singleton Park, Swansea SA2 8PP, UK.

出版信息

Res Dev Disabil. 2010 Mar-Apr;31(2):536-44. doi: 10.1016/j.ridd.2009.12.003. Epub 2009 Dec 24.

DOI:10.1016/j.ridd.2009.12.003
PMID:20036103
Abstract

Individuals with intellectual and developmental disabilities often have difficulties foregoing short-term loss for long-term gain. The Iowa Gambling Task (IGT) has been extensively adopted as a laboratory measure of this ability. In the present study, we undertook the first investigation with people with intellectual disabilities using a two-choice child version of the IGT, with measures of intellectual and executive functioning. Compared to a group of matched controls, people with intellectual disabilities performed advantageously and showed high levels of subjective awareness about the relative goodness and badness of the decks. A symbol labelling intervention, in which participants were taught to label the good and bad decks at regular intervals significantly improved advantageous decision-making to levels approximating that of controls. Factor analysis of executive functioning scores identified working memory and mental flexibility (response initiation and set shifting), with a near-significant inverse correlation between the extent to which the intervention was required and mental flexibility. These findings show, for the first time, that people with intellectual disabilities are capable of performing advantageously on the IGT and add to the growing clinical literature on decision-making.

摘要

个体的智力和发展障碍往往难以放弃短期损失以获得长期收益。爱荷华赌博任务(IGT)已被广泛应用于该能力的实验室测量。在本研究中,我们首次使用了一种基于儿童的 IGT 二择一式测试方法,结合智力和执行功能的测量,对智力障碍人群进行了研究。与一组匹配的对照组相比,智力障碍人群表现出优势,并且对牌组的相对好坏具有很高的主观意识。符号标记干预,即教导参与者定期标记好牌组和坏牌组,这显著改善了优势决策,使其接近对照组的水平。对执行功能评分进行的因子分析确定了工作记忆和心理灵活性(反应启动和定势转移),干预所需程度与心理灵活性之间存在接近显著的负相关。这些发现首次表明,智力障碍人群能够在 IGT 上表现出优势,并且为不断增长的决策临床文献增添了新内容。

相似文献

1
Symbol labelling improves advantageous decision-making on the Iowa Gambling Task in people with intellectual disabilities.符号标记可改善智障人士在爱荷华赌博任务中的有利决策。
Res Dev Disabil. 2010 Mar-Apr;31(2):536-44. doi: 10.1016/j.ridd.2009.12.003. Epub 2009 Dec 24.
2
Decision-making and cognitive abilities: A review of associations between Iowa Gambling Task performance, executive functions, and intelligence.决策与认知能力:爱荷华赌博任务表现、执行功能与智力之间关联的综述。
Clin Psychol Rev. 2010 Jul;30(5):562-81. doi: 10.1016/j.cpr.2010.04.002. Epub 2010 Apr 9.
3
Emotion-based learning and central executive resources: an investigation of intuition and the Iowa Gambling Task.基于情感的学习与中央执行资源:对直觉和爱荷华赌博任务的一项调查。
Brain Cogn. 2005 Apr;57(3):244-7. doi: 10.1016/j.bandc.2004.08.053.
4
Effects of decision-phase time constraints on emotion-based learning in the Iowa Gambling Task.决策阶段时间限制对爱荷华赌博任务中基于情绪的学习的影响。
Brain Cogn. 2007 Jul;64(2):164-9. doi: 10.1016/j.bandc.2007.02.003. Epub 2007 Mar 26.
5
Who fails the Iowa Gambling Test (IGT)? Personality, neuropsychological, and near-infrared spectroscopy findings in healthy young controls.谁在爱荷华赌博测试(IGT)中失败?健康年轻对照组的人格、神经心理学和近红外光谱学研究结果。
Arch Clin Neuropsychol. 2010 Jun;25(4):293-302. doi: 10.1093/arclin/acq017. Epub 2010 Mar 17.
6
An investigation of decision making in anorexia nervosa using the Iowa Gambling Task and skin conductance measurements.一项使用爱荷华赌博任务和皮肤电导率测量对神经性厌食症决策制定的调查。
J Int Neuropsychol Soc. 2007 Jul;13(4):635-41. doi: 10.1017/S1355617707070798. Epub 2007 May 18.
7
Artificial time constraints on the Iowa Gambling Task: the effects on behavioural performance and subjective experience.爱荷华赌博任务中的人为时间限制:对行为表现和主观体验的影响。
Brain Cogn. 2005 Feb;57(1):21-5. doi: 10.1016/j.bandc.2004.08.015.
8
Complex decision-making in early childhood.幼儿期的复杂决策
Brain Cogn. 2004 Jun;55(1):158-70. doi: 10.1016/S0278-2626(03)00272-0.
9
Emotion-based learning on a simplified card game: the Iowa and Bangor Gambling Tasks.基于情感的简易纸牌游戏学习:爱荷华和班戈赌博任务
Brain Cogn. 2004 Jul;55(2):277-82. doi: 10.1016/j.bandc.2004.02.009.
10
[Decision making and the Iowa Gambling Task: relevance to dependence study].[决策与爱荷华赌博任务:与成瘾研究的相关性]
Nihon Arukoru Yakubutsu Igakkai Zasshi. 2010 Oct;45(5):420-9.

引用本文的文献

1
Susceptibility to Ingroup Influence in Adolescents With Intellectual Disability: A Minimal Group Experiment on Social Judgment Making.智力残疾青少年对群体内影响的易感性:一项关于社会判断决策的最小群体实验。
Front Psychol. 2021 Aug 25;12:671910. doi: 10.3389/fpsyg.2021.671910. eCollection 2021.