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物体速度源自图像平面中运动的积分以及由立体运动和逼近所发出的深度运动信号。

Object speed derived from the integration of motion in the image plane and motion-in-depth signaled by stereomotion and looming.

作者信息

Khuu Sieu K, Lee Terence C P, Hayes Anthony

机构信息

The School of Optometry and Vision Science, The University of New South Wales, Sydney 2052, Australia.

出版信息

Vision Res. 2010 Apr 21;50(9):904-13. doi: 10.1016/j.visres.2010.02.005. Epub 2010 Feb 13.

Abstract

We investigate the influence of local motion in the retinal image plane on the perception of speed-in-depth. Observers judged the apparent speed-in-depth of a square plane of dynamic dots that moved towards the observer. Dots forming the surface of the plane underwent random-direction motion in the image plane. We examined the consequences of changing the dots' image-plane speed on the apparent speed of the stimulus as it traversed depth, where depth is signaled by stereomotion or looming. Results for both the stereomotion and looming conditions indicate that as the speed of random-direction motion in the image plane increases, the apparent speed-in-depth of the stimulus also increases. When stereomotion was used to signal motion-in-depth, the speed judgment is adequately modeled by the resultant of a vector sum of dot-speed in the image plane and speed-in-depth. However, when looming was used to define motion-in-depth, a different pattern of results was found - the apparent speed-in-depth is lower than the actual speed-in-depth, and the results are best predicted by simple averaging. Our results demonstrate that the integration of speed in the image plane and speed-in-depth, to determine object speed, is dependent on the type of cue used to signal motion-in-depth, and this difference is a consequence of the ways in which looming and stereomotion cue motion-in-depth. Looming is derived not at a local stage of motion analysis, but is available only via global integration of local velocities, and consequently global speed conforms to the average speed. Stereomotion, on the other hand, provides an effective cue for individuating local velocities in depth.

摘要

我们研究了视网膜图像平面中的局部运动对深度速度感知的影响。观察者判断一个动态点的方形平面朝着观察者移动时的表观深度速度。构成平面表面的点在图像平面中进行随机方向的运动。我们研究了改变点在图像平面中的速度对刺激在穿越深度时的表观速度的影响,其中深度由立体运动或逼近信号表示。立体运动和逼近条件下的结果均表明,随着图像平面中随机方向运动的速度增加,刺激的表观深度速度也会增加。当使用立体运动来表示深度运动时,速度判断可以通过图像平面中点速度和深度速度的矢量和的结果进行充分建模。然而,当使用逼近定义深度运动时,发现了不同的结果模式——表观深度速度低于实际深度速度,并且结果通过简单平均能得到最佳预测。我们的结果表明,为了确定物体速度,图像平面中的速度和深度速度的整合取决于用于表示深度运动的线索类型,这种差异是逼近和立体运动表示深度运动方式的结果。逼近不是在运动分析的局部阶段得出的,而是仅通过局部速度的全局整合获得,因此全局速度符合平均速度。另一方面,立体运动为区分深度中的局部速度提供了有效的线索。

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