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针对真实场景的高速全解析全息计算。

High-speed full analytical holographic computations for true-life scenes.

作者信息

Liu Yuan-Zhi, Dong Jian-Wen, Pu Yi-Ying, Chen Bing-Chu, He He-Xiang, Wang He-Zhou

机构信息

State Key Laboratory of Optoelectronic Materials and Technologies, Zhongshan (Sun Yat-sen) University, Guangzhou 510275, China.

出版信息

Opt Express. 2010 Feb 15;18(4):3345-51. doi: 10.1364/OE.18.003345.

DOI:10.1364/OE.18.003345
PMID:20389342
Abstract

We develop a novel method to generate hologram of three-dimensional (3D) textured triangle-mesh-model that is reconstructed from ordinary digital photos. This method allows analytically encoding the 3D model consisting of triangles. In contrast to other polygon based holographic computations, our full analytical method will free oneself from the numerical error that is in the angular spectrum due to the Whittaker-Shannon sampling. In order to saving the computation time, we employ the GPU platform that is remarkably superior to the CPU's. We have rendered a true-life scene with colored textures as the first demo by our homemade software. The holographic reconstructed scene possesses high performances in many aspects such as depth cues, surface textures, shadings, and occlusions, etc. The GPU's algorithm performs hundreds of times faster than those of CPU.

摘要

我们开发了一种新颖的方法来生成由普通数码照片重建的三维(3D)纹理三角形网格模型的全息图。该方法允许对由三角形组成的3D模型进行解析编码。与其他基于多边形的全息计算相比,我们的全解析方法将使人们摆脱由于惠特克-香农采样而在角谱中出现的数值误差。为了节省计算时间,我们采用了明显优于CPU的GPU平台。我们通过自制软件渲染了一个带有彩色纹理的真实场景作为首个演示。全息重建场景在深度线索、表面纹理、阴影和遮挡等许多方面都具有高性能。GPU算法的执行速度比CPU算法快数百倍。

相似文献

1
High-speed full analytical holographic computations for true-life scenes.针对真实场景的高速全解析全息计算。
Opt Express. 2010 Feb 15;18(4):3345-51. doi: 10.1364/OE.18.003345.
2
Compressive multiple view projection incoherent holography.压缩多视图投影非相干全息术
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Creating an extended focus image of a tilted object in Fourier digital holography.在傅里叶数字全息术中创建倾斜物体的扩展聚焦图像。
Opt Express. 2009 Oct 26;17(22):20546-52. doi: 10.1364/OE.17.020546.
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Image formation in holographic tomography: high-aperture imaging conditions.全息断层成像中的图像形成:高孔径成像条件
Appl Opt. 2009 Dec 1;48(34):H168-75. doi: 10.1364/AO.48.00H168.
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Suppression of the zero-order term in off-axis digital holography through nonlinear filtering.通过非线性滤波抑制离轴数字全息术中的零阶项。
Appl Opt. 2009 Dec 1;48(34):H186-95. doi: 10.1364/AO.48.00H186.
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A framework for holographic scene representation and image synthesis.一种用于全息场景表示与图像合成的框架。
IEEE Trans Vis Comput Graph. 2007 Mar-Apr;13(2):403-15. doi: 10.1109/TVCG.2007.27.
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Colorful reconstructions from a thin multi-plane phase hologram.来自薄型多平面相位全息图的彩色重建。
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Fast reconfiguration algorithm of computer generated holograms for adaptive view direction change in holographic three-dimensional display.用于全息三维显示中自适应视角方向变化的计算机生成全息图快速重构算法
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引用本文的文献

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Toward the next-generation VR/AR optics: a review of holographic near-eye displays from a human-centric perspective.迈向下一代虚拟现实/增强现实光学器件:从以人为本的视角审视全息近眼显示器
Optica. 2020 Nov 20;7(11):1563-1578. doi: 10.1364/OPTICA.406004.
2
Holographic three-dimensional telepresence using large-area photorefractive polymer.使用大面积光折变聚合物的全息三维遥现。
Nature. 2010 Nov 4;468(7320):80-3. doi: 10.1038/nature09521.