Virtual Reality Medical Center, 6155 Cornerstone Court East, Suite 210, San Diego, CA 92121, USA.
Cyberpsychol Behav Soc Netw. 2010 Feb;13(1):3-11. doi: 10.1089/cyber.2009.0396.
Virtual-reality (VR) therapy has been distinguished from other psychotherapy interventions through the use of computer-assisted interventions that rely on the concepts of "immersion," "presence," and "synchrony." In this work, these concepts are defined, and their uses, within the VR treatment architecture, are discussed. VR therapy's emphasis on the incorporation of biofeedback and meditation, as a component of the VR treatment architecture, is also reviewed. A growing body of research has documented VR therapy as a successful treatment for combat-related Posttraumatic Stress Disorder (PTSD). The VR treatment architecture, utilized to treat 30 warriors diagnosed with combat-related PTSD, is summarized. Lastly, case summaries of two warriors successfully treated with VR therapy are included to assist with the goal of better understanding a VR treatment architecture paradigm. Continued validation of the VR treatment model is encouraged.
虚拟现实(VR)疗法通过使用依赖于“沉浸感”、“存在感”和“同步性”等概念的计算机辅助干预措施,与其他心理治疗干预措施区分开来。在这项工作中,定义了这些概念,并讨论了它们在 VR 治疗架构中的用途。还回顾了 VR 疗法强调将生物反馈和冥想作为 VR 治疗架构的一个组成部分。越来越多的研究记录了 VR 疗法作为一种成功的治疗与战斗相关的创伤后应激障碍(PTSD)的方法。总结了用于治疗 30 名被诊断患有与战斗相关的 PTSD 的战士的 VR 治疗架构。最后,包括两名成功接受 VR 治疗的战士的案例摘要,以帮助更好地理解 VR 治疗架构范例。鼓励继续验证 VR 治疗模型。