• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

从 350 次与被诊断患有与战斗相关创伤后应激障碍的战士进行的虚拟现实治疗中学到的经验。

Lessons learned from 350 virtual-reality sessions with warriors diagnosed with combat-related posttraumatic stress disorder.

机构信息

Virtual Reality Medical Center, 6155 Cornerstone Court East, Suite 210, San Diego, CA 92121, USA.

出版信息

Cyberpsychol Behav Soc Netw. 2010 Feb;13(1):3-11. doi: 10.1089/cyber.2009.0396.

DOI:10.1089/cyber.2009.0396
PMID:20528287
Abstract

Virtual-reality (VR) therapy has been distinguished from other psychotherapy interventions through the use of computer-assisted interventions that rely on the concepts of "immersion," "presence," and "synchrony." In this work, these concepts are defined, and their uses, within the VR treatment architecture, are discussed. VR therapy's emphasis on the incorporation of biofeedback and meditation, as a component of the VR treatment architecture, is also reviewed. A growing body of research has documented VR therapy as a successful treatment for combat-related Posttraumatic Stress Disorder (PTSD). The VR treatment architecture, utilized to treat 30 warriors diagnosed with combat-related PTSD, is summarized. Lastly, case summaries of two warriors successfully treated with VR therapy are included to assist with the goal of better understanding a VR treatment architecture paradigm. Continued validation of the VR treatment model is encouraged.

摘要

虚拟现实(VR)疗法通过使用依赖于“沉浸感”、“存在感”和“同步性”等概念的计算机辅助干预措施,与其他心理治疗干预措施区分开来。在这项工作中,定义了这些概念,并讨论了它们在 VR 治疗架构中的用途。还回顾了 VR 疗法强调将生物反馈和冥想作为 VR 治疗架构的一个组成部分。越来越多的研究记录了 VR 疗法作为一种成功的治疗与战斗相关的创伤后应激障碍(PTSD)的方法。总结了用于治疗 30 名被诊断患有与战斗相关的 PTSD 的战士的 VR 治疗架构。最后,包括两名成功接受 VR 治疗的战士的案例摘要,以帮助更好地理解 VR 治疗架构范例。鼓励继续验证 VR 治疗模型。

相似文献

1
Lessons learned from 350 virtual-reality sessions with warriors diagnosed with combat-related posttraumatic stress disorder.从 350 次与被诊断患有与战斗相关创伤后应激障碍的战士进行的虚拟现实治疗中学到的经验。
Cyberpsychol Behav Soc Netw. 2010 Feb;13(1):3-11. doi: 10.1089/cyber.2009.0396.
2
Exposure therapy with and without virtual reality to treat PTSD while in the combat theater: a parallel case series.暴露疗法结合虚拟现实治疗战斗环境中的 PTSD:一项平行病例系列研究。
Cyberpsychol Behav Soc Netw. 2010 Feb;13(1):37-42. doi: 10.1089/cyber.2009.0346.
3
A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder.一项虚拟现实分级暴露疗法治疗与战斗相关创伤后应激障碍的现役军人创伤后应激障碍的随机对照试验。
Cyberpsychol Behav Soc Netw. 2011 Apr;14(4):223-9. doi: 10.1089/cyber.2011.0003. Epub 2011 Feb 20.
4
Development of a VR therapy application for Iraq war military personnel with PTSD.为患有创伤后应激障碍(PTSD)的伊拉克战争军事人员开发一款虚拟现实(VR)治疗应用程序。
Stud Health Technol Inform. 2005;111:407-13.
5
Veteran perceptions of virtual reality to assess and treat posttraumatic stress disorder.老兵对虚拟现实评估和治疗创伤后应激障碍的看法。
Cyberpsychol Behav Soc Netw. 2013 Apr;16(4):293-301. doi: 10.1089/cyber.2013.1504.
6
Importance of Virtual Reality to Virtual Reality Exposure Therapy, Study Design of a Randomized Trial.虚拟现实对虚拟现实暴露疗法的重要性,一项随机试验的研究设计。
Stud Health Technol Inform. 2015;219:182-6.
7
Virtual reality graded exposure therapy with arousal control for the treatment of combat related posttraumatic stress disorder: a follow up case series.采用唤醒控制的虚拟现实分级暴露疗法治疗与战斗相关的创伤后应激障碍:随访病例系列
Stud Health Technol Inform. 2014;199:141-5.
8
Soldier evaluation of the virtual reality Iraq.士兵对虚拟现实伊拉克场景的评估。
Telemed J E Health. 2009 Jan;15(1):101-4. doi: 10.1089/tmj.2008.0050.
9
Virtual Iraq: initial results from a VR exposure therapy application for combat-related PTSD.《虚拟伊拉克》:一款用于治疗与战斗相关创伤后应激障碍的虚拟现实暴露疗法应用的初步成果。
Stud Health Technol Inform. 2008;132:420-5.
10
STRIVE: Stress Resilience In Virtual Environments: a pre-deployment VR system for training emotional coping skills and assessing chronic and acute stress responses.STRIVE:虚拟环境中的压力恢复力:一种用于训练情绪应对技能以及评估慢性和急性应激反应的部署前虚拟现实系统。
Stud Health Technol Inform. 2012;173:379-85.

引用本文的文献

1
Physiological reactivity to nonideographic virtual reality stimuli in veterans with and without PTSD.患有和未患有创伤后应激障碍的退伍军人对非表意虚拟现实刺激的生理反应。
Brain Behav. 2015 Feb;5(2):e00304. doi: 10.1002/brb3.304. Epub 2014 Dec 23.