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基于手机的饮食游戏用于体重控制的评估。

Evaluation of a mobile phone-based diet game for weight control.

机构信息

U-healthcare Team, LG CNS, Seoul, Korea.

出版信息

J Telemed Telecare. 2010;16(5):270-5. doi: 10.1258/jtt.2010.090913. Epub 2010 Jun 17.

Abstract

We developed an interactive mobile-phone based application, SmartDiet, that analyzes daily nutrition intake and patterns of daily exercise. It provides a personalized diet profile and promotes knowledge about nutrition using a diet game. We evaluated the effectiveness of the SmartDiet application in terms of acquiring dietary information, weight control and user satisfaction. A case-control study was conducted over a six-week period, with 19 people in the intervention group and 17 people in the control group. During the study, a total of 235 successful data transmissions were performed from the mobile phones and there was a mean of 12.4 transmissions per participant. The three body composition measures (fat mass, weight and body mass index) decreased significantly after the intervention in the intervention group, but there were no significant changes in the control group. In a questionnaire survey at the end of the study, the majority of the participants responded that the system was useful for obtaining information and managing the diet process. The SmartDiet mobile weight management application appears to contribute to weight loss in obese adults.

摘要

我们开发了一款基于手机的互动应用程序 SmartDiet,它可以分析日常营养摄入和日常运动模式。它通过饮食游戏提供个性化的饮食档案和营养知识。我们评估了 SmartDiet 应用程序在获取饮食信息、控制体重和用户满意度方面的有效性。在为期六周的时间里进行了一项病例对照研究,干预组有 19 人,对照组有 17 人。在研究期间,从手机成功传输了 235 条数据,平均每个参与者有 12.4 次传输。干预组的三个身体成分测量值(脂肪量、体重和身体质量指数)在干预后显著下降,但对照组没有显著变化。在研究结束时的问卷调查中,大多数参与者表示该系统有助于获取信息和管理饮食过程。SmartDiet 移动体重管理应用程序似乎有助于肥胖成年人减肥。

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