Vision Science Group, University of California-Berkeley, Berkeley, California 94720, USA.
J Neurophysiol. 2011 Mar;105(3):1236-57. doi: 10.1152/jn.00061.2010. Epub 2011 Jan 5.
How does internal processing contribute to visual pattern perception? By modeling visual search performance, we estimated internal signal and noise relevant to perception of curvature, a basic feature important for encoding of three-dimensional surfaces and objects. We used isolated, sparse, crowded, and face contexts to determine how internal curvature signal and noise depended on image crowding, lateral feature interactions, and level of pattern processing. Observers reported the curvature of a briefly flashed segment, which was presented alone (without lateral interaction) or among multiple straight segments (with lateral interaction). Each segment was presented with no context (engaging low-to-intermediate-level curvature processing), embedded within a face context as the mouth (engaging high-level face processing), or embedded within an inverted-scrambled-face context as a control for crowding. Using a simple, biologically plausible model of curvature perception, we estimated internal curvature signal and noise as the mean and standard deviation, respectively, of the Gaussian-distributed population activity of local curvature-tuned channels that best simulated behavioral curvature responses. Internal noise was increased by crowding but not by face context (irrespective of lateral interactions), suggesting prevention of noise accumulation in high-level pattern processing. In contrast, internal curvature signal was unaffected by crowding but modulated by lateral interactions. Lateral interactions (with straight segments) increased curvature signal when no contextual elements were added, but equivalent interactions reduced curvature signal when each segment was presented within a face. These opposing effects of lateral interactions are consistent with the phenomena of local-feature contrast in low-level processing and global-feature averaging in high-level processing.
内部处理如何促进视觉模式感知?通过对视觉搜索表现进行建模,我们估计了与曲率感知相关的内部信号和噪声,曲率是一种基本特征,对三维表面和物体的编码很重要。我们使用孤立的、稀疏的、拥挤的和人脸上下文来确定内部曲率信号和噪声如何依赖于图像拥挤、横向特征相互作用以及模式处理的水平。观察者报告了短暂闪烁的线段的曲率,该线段单独呈现(没有横向相互作用)或在多个直线段之间呈现(有横向相互作用)。每个线段都没有上下文(参与低到中级曲率处理),嵌入在人脸上下文作为嘴巴(参与高级面部处理),或者嵌入在倒置的乱序人脸上下文作为拥挤的对照。我们使用曲率感知的简单、生物学上合理的模型,估计了内部曲率信号和噪声,分别为最佳模拟行为曲率响应的局部曲率调谐通道的高斯分布群体活动的均值和标准差。拥挤会增加内部噪声,但不会增加人脸上下文(无论是否存在横向相互作用),这表明在高级模式处理中防止了噪声的积累。相比之下,内部曲率信号不受拥挤的影响,但受横向相互作用的调制。当没有添加上下文元素时,横向相互作用(与直线段一起)会增加曲率信号,但当每个线段都在人脸中呈现时,等效的相互作用会降低曲率信号。这些横向相互作用的相反效应与低级处理中的局部特征对比和高级处理中的全局特征平均现象一致。