Department of Information Sciences, Tokyo University of Science, Noda-shi, Chiba, Japan.
J Theor Biol. 2011 Jul 21;281(1):56-64. doi: 10.1016/j.jtbi.2011.04.022. Epub 2011 May 7.
We present a quantum-like model of decision making in games of the Prisoner's Dilemma type. By this model the brain processes information by using representation of mental states in a complex Hilbert space. Driven by the master equation the mental state of a player, say Alice, approaches an equilibrium point in the space of density matrices (representing mental states). This equilibrium state determines Alice's mixed (i.e., probabilistic) strategy. We use a master equation in which quantum physics describes the process of decoherence as the result of interaction with environment. Thus our model is a model of thinking through decoherence of the initially pure mental state. Decoherence is induced by the interaction with memory and the external mental environment. We study (numerically) the dynamics of quantum entropy of Alice's mental state in the process of decision making. We also consider classical entropy corresponding to Alice's choices. We introduce a measure of Alice's diffidence as the difference between classical and quantum entropies of Alice's mental state. We see that (at least in our model example) diffidence decreases (approaching zero) in the process of decision making. Finally, we discuss the problem of neuronal realization of quantum-like dynamics in the brain; especially roles played by lateral prefrontal cortex or/and orbitofrontal cortex.
我们提出了一种用于博弈论中囚徒困境类型游戏的量子决策模型。通过这个模型,大脑通过在复杂的希尔伯特空间中对心理状态进行表示来处理信息。在主方程的驱动下,玩家(例如爱丽丝)的心理状态会在密度矩阵空间(代表心理状态)中接近平衡点。这个平衡状态决定了爱丽丝的混合(即概率)策略。我们使用主方程,其中量子物理学将退相干过程描述为与环境相互作用的结果。因此,我们的模型是一种通过退相干来思考的模型,最初的纯心理状态会发生退相干。退相干是由与记忆和外部心理环境的相互作用引起的。我们研究了爱丽丝在决策过程中心理状态量子熵的动力学(数值)。我们还考虑了与爱丽丝的选择相对应的经典熵。我们引入了一个衡量爱丽丝的犹豫程度的指标,即爱丽丝的心理状态的经典熵和量子熵之间的差异。我们发现(至少在我们的模型示例中)犹豫程度在决策过程中会降低(趋近于零)。最后,我们讨论了大脑中量子动力学的神经元实现问题;特别是外侧前额叶皮层或/和眶额皮层的作用。