Université de Bourgogne, Dijon, Campus Universitaire, UFR STAPS, BP 27877, F-21078 Dijon, France.
Neuroscience. 2011 Oct 27;194:124-35. doi: 10.1016/j.neuroscience.2011.07.049. Epub 2011 Aug 10.
The time required to complete a fast and accurate movement is a function of its amplitude and the target size. This phenomenon refers to the well known speed-accuracy trade-off. Some interpretations have suggested that the speed-accuracy trade-off is already integrated into the movement planning phase. More specifically, pointing movements may be planned to minimize the variance of the final hand position. However, goal-directed movements can be altered at any time, if for instance, the target location is changed during execution. Thus, one possible limitation of these interpretations may be that they underestimate feedback processes. To further investigate this hypothesis we designed an experiment in which the speed-accuracy trade-off was unexpectedly varied at the hand movement onset by modifying separately the target distance or size, or by modifying both of them simultaneously. These pointing movements were executed from an upright standing position. Our main results showed that the movement time increased when there was a change to the size or location of the target. In addition, the terminal variability of finger position did not change. In other words, it showed that the movement velocity is modulated according to the target size and distance during motor programming or during the final approach, independently of the final variability of the hand position. It suggests that when the speed-accuracy trade-off is unexpectedly modified, terminal feedbacks based on intermediate representations of the endpoint velocity are used to monitor and control the hand displacement. There is clearly no obvious perception-action coupling in this case but rather intermediate processing that may be involved.
完成快速准确运动所需的时间是其幅度和目标大小的函数。这种现象指的是众所周知的速度准确性权衡。一些解释表明,速度准确性权衡已经集成到运动规划阶段。更具体地说,指向运动可能会被规划为最小化最终手部位置的方差。然而,如果在执行过程中目标位置发生变化,目标导向的运动可以随时改变。因此,这些解释的一个可能的限制可能是它们低估了反馈过程。为了进一步研究这个假设,我们设计了一个实验,其中通过分别修改目标距离或大小,或者同时修改两者,在手运动开始时意外地改变了速度准确性权衡。这些指向运动是从直立站立位置执行的。我们的主要结果表明,当目标大小或位置发生变化时,运动时间会增加。此外,手指位置的末端可变性不变。换句话说,这表明在运动编程过程中或在最终接近过程中,根据目标大小和距离对运动速度进行调制,而与手部位置的最终可变性无关。这表明,当速度准确性权衡意外改变时,基于端点速度的中间表示的末端反馈用于监测和控制手部位移。在这种情况下,显然没有明显的感知动作耦合,而是可能涉及中间处理。