AI Systems Group, IBM Thomas J. Watson Research Center, P.O. Box 218, Yorktown Heights, NY 10598.
IEEE Trans Pattern Anal Mach Intell. 1986 May;8(5):619-38. doi: 10.1109/tpami.1986.4767836.
New asymptotic methods are introduced that permit computationally simple Bayesian recognition and parameter estimation for many large data sets described by a combination of algebraic, geometric, and probabilistic models. The techniques introduced permit controlled decomposition of a large problem into small problems for separate parallel processing where maximum likelihood estimation or Bayesian estimation or recognition can be realized locally. These results can be combined to arrive at globally optimum estimation or recognition. The approach is applied to the maximum likelihood estimation of 3-D complex-object position. To this end, the surface of an object is modeled as a collection of patches of primitive quadrics, i.e., planar, cylindrical, and spherical patches, possibly augmented by boundary segments. The primitive surface-patch models are specified by geometric parameters, reflecting location, orientation, and dimension information. The object-position estimation is based on sets of range data points, each set associated with an object primitive. Probability density functions are introduced that model the generation of range measurement points. This entails the formulation of a noise mechanism in three-space accounting for inaccuracies in the 3-D measurements and possibly for inaccuracies in the 3-D modeling. We develop the necessary techniques for optimal local parameter estimation and primitive boundary or surface type recognition for each small patch of data, and then optimal combining of these inaccurate locally derived parameter estimates in order to arrive at roughly globally optimum object-position estimation.
引入了新的渐近方法,这些方法允许对由代数、几何和概率模型组合描述的许多大型数据集进行计算上简单的贝叶斯识别和参数估计。所介绍的技术允许将大型问题分解为小问题,以便进行单独的并行处理,其中可以实现局部最大似然估计或贝叶斯估计或识别。这些结果可以组合起来实现全局最优估计或识别。该方法应用于 3-D 复杂目标位置的最大似然估计。为此,物体的表面被建模为原始二次曲面(即平面、圆柱和球面)的面片的集合,可能通过边界段进行增强。原始曲面面片模型由反映位置、方向和尺寸信息的几何参数指定。目标位置估计基于一系列距离数据点,每个数据集都与物体的一个原始面片相关联。引入了概率密度函数来模拟距离测量点的生成。这需要在三维空间中制定一个噪声机制,以考虑到三维测量的不准确性,并且可能考虑到三维建模的不准确性。我们为每个小数据面片的最优局部参数估计和原始边界或表面类型识别开发了必要的技术,然后对这些不准确的局部导出的参数估计进行最优组合,以实现大致全局最优的目标位置估计。