Huff Nicole C, Hernandez Jose Alba, Fecteau Matthew E, Zielinski David J, Brady Rachael, Labar Kevin S
Psychology and Neuroscience Department, Center for Cognitive Neuroscience, Duke University Durham, NC USA.
Front Behav Neurosci. 2011 Nov 7;5:75. doi: 10.3389/fnbeh.2011.00075. eCollection 2011.
The extinction of conditioned fear is known to be context-specific and is often considered more contextually bound than the fear memory itself (Bouton, 2004). Yet, recent findings in rodents have challenged the notion that contextual fear retention is initially generalized. The context-specificity of a cued fear memory to the learning context has not been addressed in the human literature largely due to limitations in methodology. Here we adapt a novel technology to test the context-specificity of cued fear conditioning using full immersion 3-D virtual reality (VR). During acquisition training, healthy participants navigated through virtual environments containing dynamic snake and spider conditioned stimuli (CSs), one of which was paired with electrical wrist stimulation. During a 24-h delayed retention test, one group returned to the same context as acquisition training whereas another group experienced the CSs in a novel context. Unconditioned stimulus expectancy ratings were assayed on-line during fear acquisition as an index of contingency awareness. Skin conductance responses time-locked to CS onset were the dependent measure of cued fear, and skin conductance levels during the interstimulus interval were an index of context fear. Findings indicate that early in acquisition training, participants express contingency awareness as well as differential contextual fear, whereas differential cued fear emerged later in acquisition. During the retention test, differential cued fear retention was enhanced in the group who returned to the same context as acquisition training relative to the context shift group. The results extend recent rodent work to illustrate differences in cued and context fear acquisition and the contextual specificity of recent fear memories. Findings support the use of full immersion VR as a novel tool in cognitive neuroscience to bridge rodent models of contextual phenomena underlying human clinical disorders.
已知条件性恐惧的消退具有情境特异性,并且通常被认为比恐惧记忆本身更受情境限制(布顿,2004年)。然而,最近在啮齿动物中的研究结果对情境性恐惧记忆最初具有普遍性的观点提出了挑战。在人类文献中,由于方法学上的限制,线索性恐惧记忆对学习情境的情境特异性尚未得到探讨。在这里,我们采用一种新技术,使用全沉浸式三维虚拟现实(VR)来测试线索性恐惧条件反射的情境特异性。在习得训练期间,健康参与者在包含动态蛇和蜘蛛条件刺激(CS)的虚拟环境中导航,其中一个与手腕电击配对。在24小时延迟保持测试中,一组回到与习得训练相同的情境,而另一组在新的情境中体验CS。在恐惧习得期间在线测定无条件刺激预期评分,作为意外性意识的指标。与CS开始时间锁定的皮肤电导反应是线索性恐惧的相关测量指标,刺激间隔期间的皮肤电导水平是情境性恐惧的指标。研究结果表明,在习得训练早期,参与者表现出意外性意识以及不同的情境性恐惧,而不同的线索性恐惧在习得后期出现。在保持测试期间,相对于情境转换组,回到与习得训练相同情境的组中,不同的线索性恐惧保持得到增强。这些结果扩展了最近在啮齿动物中的研究工作,以说明线索性恐惧和情境性恐惧习得的差异以及近期恐惧记忆的情境特异性。研究结果支持将全沉浸式VR作为认知神经科学中的一种新工具,以桥接人类临床疾病背后情境现象的啮齿动物模型。