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PhOCoe模型——参与式设计过程中的人体工程学模式映射。

The PhOCoe Model--ergonomic pattern mapping in participatory design processes.

作者信息

Silva e Santos Marcello

机构信息

Federal University of Rio de Janeiro, GENTE/COPPE Laboratory, Rio de Janeiro, Brazil.

出版信息

Work. 2012;41 Suppl 1:2643-50. doi: 10.3233/WOR-2012-0507-2643.

Abstract

The discipline and practice of human factors and ergonomics is quite rich in terms of the availability of analysis, development and evaluation tools and methods for its various processes. However, we lack effective instruments to either map or regulate comprehensively and effectively, cognitive and organizational related impacts, especially the environmental ones. Moreover, when ergonomic transformations through design - such as a new workstation design or even an entire new facility - is at play, ergonomics professionals tend to stay at bay, relying solely on design professionals and engineers. There is vast empirical evidence showing that participation of ergonomists as project facilitators, may contribute to an effective professional synergy amongst the various stakeholders in a multidisciplinary venue. When that happens, everyone wins - users and designers alike -because eventual conflicts, raised up in the midst of options selection, are dissipated in exchange for more convergent design alternatives. This paper presents a method for participatory design, in which users are encouraged to actively participate in the whole design process by sharing their real work activities with the design team. The negotiated results inferred from the ergonomic action and translated into a new design, are then compiled into a "Ergonomic Pattern Manual". This handbook of ergonomics-oriented design guidelines contains essential guidelines to be consulted in recurrent design project situations in which similar patterns might be used. The main drive is simple: nobody knows better than workers themselves what an adequate workplace design solution (equipment, workstation, office layout) should be.

摘要

就其各种流程的分析、开发和评估工具及方法的可用性而言,人因工程学这一学科及实践相当丰富。然而,我们缺乏有效的手段来全面、有效地描绘或规范认知和组织相关的影响,尤其是环境方面的影响。此外,当通过设计进行人机工程学变革时——比如新的工作站设计甚至全新设施——人机工程学专业人员往往置身事外,仅仅依赖设计专业人员和工程师。有大量实证证据表明,人机工程学专家作为项目促进者的参与,可能有助于在多学科环境中各利益相关者之间形成有效的专业协同效应。当这种情况发生时,每个人都会受益——用户和设计师都一样——因为在选项选择过程中出现的最终冲突会消散,以换取更趋同的设计方案。本文提出了一种参与式设计方法,鼓励用户通过与设计团队分享他们的实际工作活动,积极参与整个设计过程。从人机工程学行动推断并转化为新设计的协商结果,随后被汇编成一本《人机工程学模式手册》。这本面向人机工程学的设计指南手册包含了在可能使用类似模式的反复设计项目情况下应参考的基本指南。主要驱动力很简单:没有人比工人自己更清楚一个合适的工作场所设计解决方案(设备、工作站、办公室布局)应该是什么样的。

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