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仿生高速奔跑腿部设计。

Towards a bio-inspired leg design for high-speed running.

机构信息

Biomimetics Robotics Lab, Massachusetts Institute of Technology, Cambridge, MA, USA.

出版信息

Bioinspir Biomim. 2012 Dec;7(4):046005. doi: 10.1088/1748-3182/7/4/046005. Epub 2012 Aug 8.

Abstract

High-speed terrestrial locomotion inevitably involves high acceleration and extensive loadings on the legs. This imposes a challenging trade-off between weight and strength in leg design. This paper introduces a new design paradigm for a robotic leg inspired by musculoskeletal structures. The central hypothesis is that employing a tendon-bone co-location architecture not only provides compliance in the leg, but can also reduce bone stresses caused by bending on structures. This hypothesis is applied to a leg design, and verified by simulations and the experiments on a prototype. In addition, we also present an optimization scheme to maximize the strength to weight ratio. Using the tendon-bone co-location architecture, the stress on the bone during a stride is reduced by up to 59%. A new foam-core prototyping technique enables creating structural characteristics similar to mammalian bones in the robotic leg. This method allows us to use lighter polymeric structures that are cheaper and quicker to fabricate than conventional fabrication methods, and can eventually greatly shorten the design iteration cycle time.

摘要

高速陆地移动不可避免地涉及到腿部的高加速度和广泛的负荷。这在腿部设计的重量和强度之间造成了一个具有挑战性的权衡。本文提出了一种新的机器人腿部设计范式,灵感来自于肌肉骨骼结构。中心假设是,采用腱骨共定位结构不仅可以为腿部提供柔韧性,还可以减少结构弯曲引起的骨应力。这一假设应用于腿部设计,并通过模拟和原型实验进行了验证。此外,我们还提出了一种优化方案,以最大限度地提高强度重量比。使用腱骨共定位结构,在一个步态中骨上的应力减少了多达 59%。一种新的泡沫芯原型制作技术使我们能够在机器人腿中创建类似于哺乳动物骨骼的结构特征。这种方法使我们能够使用比传统制造方法更轻、更便宜、制造速度更快的聚合物结构,最终可以大大缩短设计迭代周期时间。

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