• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

用于中风后上肢远程康复评估与训练的电脑游戏开发。

Development of computer games for assessment and training in post-stroke arm telerehabilitation.

作者信息

Rodriguez-de-Pablo Cristina, Perry Joel C, Cavallaro Francesca I, Zabaleta Haritz, Keller Thierry

机构信息

Rehabilitation Department of the Health Division in TECNALIA, San Sebastian 20009, Spain.

出版信息

Annu Int Conf IEEE Eng Med Biol Soc. 2012;2012:4571-4. doi: 10.1109/EMBC.2012.6346984.

DOI:10.1109/EMBC.2012.6346984
PMID:23366945
Abstract

Stroke is the leading cause of long term disability among adults in industrialized nations. The majority of these disabilities include deficiencies in arm function, which can make independent living very difficult. Research shows that better results in rehabilitation are obtained when patients receive more intensive therapy. However this intensive therapy is currently too expensive to be provided by the public health system, and at home few patients perform the repetitive exercises recommended by their therapists. Computer games can provide an affordable, enjoyable, and effective way to intensify treatment, while keeping the patient as well as their therapists informed about their progress. This paper presents the study, design, implementation and user-testing of a set of computer games for at-home assessment and training of upper-limb motor impairment after stroke.

摘要

中风是工业化国家成年人长期残疾的主要原因。这些残疾大多包括手臂功能缺陷,这会使独立生活变得非常困难。研究表明,患者接受更强化的治疗时,康复效果会更好。然而,目前这种强化治疗费用过高,公共卫生系统无法提供,而且在家中很少有患者进行治疗师推荐的重复性练习。电脑游戏可以提供一种经济实惠、有趣且有效的强化治疗方式,同时让患者及其治疗师了解他们的进展。本文介绍了一组用于中风后上肢运动障碍家庭评估和训练的电脑游戏的研究、设计、实现及用户测试。

相似文献

1
Development of computer games for assessment and training in post-stroke arm telerehabilitation.用于中风后上肢远程康复评估与训练的电脑游戏开发。
Annu Int Conf IEEE Eng Med Biol Soc. 2012;2012:4571-4. doi: 10.1109/EMBC.2012.6346984.
2
Automating arm movement training following severe stroke: functional exercises with quantitative feedback in a gravity-reduced environment.重度中风后手臂运动训练的自动化:在减重环境下进行的具有定量反馈的功能锻炼。
IEEE Trans Neural Syst Rehabil Eng. 2006 Sep;14(3):378-89. doi: 10.1109/TNSRE.2006.881553.
3
An interactive framework for personalized computer-assisted neurorehabilitation.一种用于个性化计算机辅助神经康复的交互式框架。
IEEE Trans Inf Technol Biomed. 2007 Sep;11(5):518-26. doi: 10.1109/titb.2006.889700.
4
A Serious Game for Upper Limb Stroke Rehabilitation Using Biofeedback and Mirror-Neurons Based Training.一种基于生物反馈和镜像神经元训练的上肢中风康复严肃游戏。
Stud Health Technol Inform. 2015;216:348-52.
5
An affordable, computerised, table-based exercise system for stroke survivors.一种面向中风幸存者的经济实惠、基于计算机的桌面式运动系统。
Disabil Rehabil Assist Technol. 2010 Jul;5(4):288-93. doi: 10.3109/17483101003718161.
6
A low cost, adaptive mixed reality system for home-based stroke rehabilitation.一种用于家庭中风康复的低成本自适应混合现实系统。
Annu Int Conf IEEE Eng Med Biol Soc. 2011;2011:1827-30. doi: 10.1109/IEMBS.2011.6090520.
7
Experimental results using force-feedback cueing in robot-assisted stroke therapy.在机器人辅助中风治疗中使用力反馈提示的实验结果。
IEEE Trans Neural Syst Rehabil Eng. 2005 Sep;13(3):335-48. doi: 10.1109/TNSRE.2005.850428.
8
Design and implementation of a home stroke telerehabilitation system.家庭中风远程康复系统的设计与实现
Annu Int Conf IEEE Eng Med Biol Soc. 2009;2009:2422-5. doi: 10.1109/IEMBS.2009.5334951.
9
Application of Commercial Games for Home-Based Rehabilitation for People with Hemiparesis: Challenges and Lessons Learned.商业游戏在偏瘫患者家庭康复中的应用:挑战与经验教训。
Games Health J. 2018 Jun;7(3):197-207. doi: 10.1089/g4h.2017.0137. Epub 2018 Mar 22.
10
Evaluating the Impact of Player Experience in the Design of a Serious Game for Upper Extremity Stroke Rehabilitation.评估玩家体验对一款用于上肢中风康复的严肃游戏设计的影响。
Stud Health Technol Inform. 2015;216:363-7.

引用本文的文献

1
Development and Preliminary Validity Study of a Modified Version of the Upper Extremity Fugl-Meyer Assessment for Use in Telerehabilitation.上肢 Fugl-Meyer 评估修订版的开发及初步有效性研究:用于远程康复。
J Neurol Phys Ther. 2023 Oct 1;47(4):208-216. doi: 10.1097/NPT.0000000000000447. Epub 2023 Jun 14.
2
A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting.一项针对 stroke 患者的可用性研究,使用 MERLIN,这是一种基于严肃游戏的机器人系统,用于家庭环境中的上肢康复。
J Neuroeng Rehabil. 2021 Feb 23;18(1):41. doi: 10.1186/s12984-021-00837-z.
3
Serious Gaming Technology in Upper Extremity Rehabilitation: Scoping Review.
上肢康复中的严肃游戏技术:范围综述
JMIR Serious Games. 2020 Dec 11;8(4):e19071. doi: 10.2196/19071.
4
Automated assessment of upper extremity movement impairment due to stroke.中风所致上肢运动功能障碍的自动化评估
PLoS One. 2014 Aug 6;9(8):e104487. doi: 10.1371/journal.pone.0104487. eCollection 2014.