Le Normand M T
Child Care Health Dev. 1986 Mar-Apr;12(2):121-34. doi: 10.1111/j.1365-2214.1986.tb00492.x.
Observation of play can provide crucial information about a child's developmental level of language. To make this information available categorization and measurement are necessary. By defining, from a cognitive and pragmatic point of view, separate but parallel measures of play and language it was possible to define four different levels of symbolic functioning: representational play; conceptual play; programmatic play; and script play. Careful longitudinal descriptions of language used to accompany symbolic play of ten 2-4-year-old children are presented. Interesting developmental trends in play and cognitive and pragmatic organization of language were found. Gradually language production was considered as the primary mode for symbolic expression between the ages of 2;6 (2 years; 6 months) and 3 years. Language production increased dramatically between the ages of 3 and 3;6, and became better differentiated from the play context. The scientific study of child language using an analytic tool, such as a play procedure, to describe and analyse spontaneous production of spoken language, with a cognitive and pragmatic framework contributes not only a more accurate understanding of normal play and language development, but may also have an efficient clinical value. Suggestions for and implications of exploring components of language used in a standardized play situation are discussed in reference to developmentally disabled children.
对游戏的观察能够提供有关儿童语言发展水平的关键信息。为了获取这些信息,分类和测量是必要的。从认知和语用的角度定义游戏和语言各自独立但并行的测量方式,从而有可能界定出四种不同层次的符号功能:表征性游戏;概念性游戏;程序性游戏;以及脚本游戏。本文呈现了对十名2至4岁儿童在进行符号性游戏时所使用语言的细致纵向描述。研究发现了游戏以及语言的认知和语用组织方面有趣的发展趋势。在2岁6个月至3岁之间,语言表达逐渐被视为符号表达的主要方式。在3岁至3岁6个月之间,语言表达急剧增加,并且与游戏情境的区分度变得更高。运用诸如游戏程序这样的分析工具,在认知和语用框架下对儿童口语的自发表达进行描述和分析,这种对儿童语言的科学研究不仅有助于更准确地理解正常的游戏和语言发展,还可能具有有效的临床价值。针对发育障碍儿童,文中讨论了在标准化游戏情境中探索所使用语言成分的建议及意义。