Domik Gitta, Arens Stephan, Stilow Peter, Friedrich Hauke
IEEE Comput Graph Appl. 2013 Jan-Feb;33(1):70-4. doi: 10.1109/MCG.2013.6.
In a workshop, high school students built a virtual world for a car-racing game. The prerequisites were math-rather than programming-skills; instructional scaffolding (OpenGL templates and tutors) aided students through their programming tasks. This workshop was an alternative to other measures (for example, Microsoft's recent campaign) to get high school students interested in computer science.
在一次研讨会上,高中生们为一款赛车游戏构建了一个虚拟世界。所需的先决条件是数学技能而非编程技能;教学支架(OpenGL模板和辅导)帮助学生完成编程任务。这次研讨会是促使高中生对计算机科学产生兴趣的其他措施(例如微软最近开展的活动)之外的另一种选择。