IEEE Trans Neural Netw Learn Syst. 2012 Mar;23(3):373-84. doi: 10.1109/TNNLS.2011.2177859.
Animals such as stick insects can adaptively walk on complex terrains by dynamically adjusting their stepping motion patterns. Inspired by the coupled Matsuoka and resonate-and-fire neuron models, we present a nonlinear oscillation model as the neuromorphic central pattern generator (CPG) for rhythmic stepping pattern generation. This dynamic model can also be used to actuate the motoneurons on a leg joint with adjustable driving frequencies and duty cycles by changing a few of the model parameters while operating such that different stepping patterns can be generated. A novel mixed-signal integrated circuit design of this dynamic model is subsequently implemented, which, although simplified, shares the equivalent output performance in terms of the adjustable frequency and duty cycle. Three identical CPG models being used to drive three joints can make an arthropod leg of three degrees of freedom. With appropriate initial circuit parameter settings, and thus suitable phase lags among joints, the leg is expected to walk on a complex terrain with adaptive steps. The adaptation is associated with the circuit parameters mediated both by the higher level nervous system and the lower level sensory signals. The model is realized using a 0.3- complementary metal-oxide-semiconductor process and the results are reported.
昆虫等动物可以通过动态调整其步态模式来适应复杂的地形。受耦合的松冈和共振-点火神经元模型的启发,我们提出了一种非线性振荡模型作为神经形态中央模式发生器(CPG),用于产生节奏步态模式。通过改变几个模型参数,这个动态模型还可以用于驱动腿关节上的运动神经元,实现可调的驱动频率和占空比,从而产生不同的步态模式。随后对这个动态模型进行了一种新颖的混合信号集成电路设计,尽管简化了,但在可调频率和占空比方面具有等效的输出性能。三个相同的 CPG 模型用于驱动三个关节,可以构成一个具有三个自由度的节肢动物腿。通过适当的初始电路参数设置,以及关节之间合适的相位滞后,腿有望在复杂地形上自适应行走。这种适应性与由高级神经系统和低级感觉信号介导的电路参数有关。该模型使用 0.3-互补金属氧化物半导体工艺实现,并报告了结果。