Wenhua Qian, Dan Xu, Kun Yue, Zheng Guan
Department of Computer Science and Engineering, School of Information Science and Engineering, Yunnan University, Kunming 650091, China.
ScientificWorldJournal. 2014;2014:689496. doi: 10.1155/2014/689496. Epub 2014 Jul 15.
The paper presents an NP-video rendering system based on natural phenomena. It provides a simple nonphotorealistic video synthesis system in which user can obtain a flow-like stylization painting and infinite video scene. Firstly, based on anisotropic Kuwahara filtering in conjunction with line integral convolution, the phenomena video scene can be rendered to flow-like stylization painting. Secondly, the methods of frame division, patches synthesis, will be used to synthesize infinite playing video. According to selection examples from different natural video texture, our system can generate stylized of flow-like and infinite video scenes. The visual discontinuities between neighbor frames are decreased, and we also preserve feature and details of frames. This rendering system is easy and simple to implement.
本文提出了一种基于自然现象的NP视频渲染系统。它提供了一个简单的非真实感视频合成系统,用户可以在其中获得类似流动风格的绘画和无限的视频场景。首先,基于各向异性的桑原滤波结合线积分卷积,可以将现象视频场景渲染成类似流动风格的绘画。其次,将使用帧分割、补丁合成的方法来合成无限播放的视频。根据从不同自然视频纹理中选择的示例,我们的系统可以生成类似流动风格的风格化和无限视频场景。减少了相邻帧之间的视觉不连续性,并且我们还保留了帧的特征和细节。这种渲染系统易于实现。