Radonjić Ana, Gilchrist Alan L
Department of Psychology, University of Pennsylvania, Philadelphia, PA, USA.
Department of Psychology, Rutgers University, Newark, NJ, USA.
J Vis. 2014 Nov 25;14(13):25. doi: 10.1167/14.13.25.
One approach toward understanding how vision computes surface lightness is to first determine what principles govern lightness in simple stimuli and then test whether these hold for more complex stimuli. Gilchrist (2006) proposed that in the simplest images that produce the experience of a surface (two surfaces differing in luminance that fill the entire visual field) lightness can be predicted based on two anchoring rules: the highest luminance rule and the area rule, plus a scale normalization. To test whether these anchoring rules hold when critical features of the stimuli are varied, we probed lightness in simple stimuli, painted onto the inside of hemispheric domes viewed under diffuse lighting. We find that although the highest luminance surface appears nearly white across a large variation in illumination (as predicted by the highest luminance rule), its lightness tends to increase as its luminance increases. This effect is small relative to the size of the overall luminance change. Further, we find that when the darker region fills more than half of the visual field, it appears to lighten with further increases in area but only if it is a single surface. Splitting the dark region into smaller sectors that cover an equal cumulative area diminishes or eliminates the area effect.
一种理解视觉如何计算表面亮度的方法是,首先确定在简单刺激中支配亮度的原理,然后测试这些原理是否适用于更复杂的刺激。吉尔克里斯特(2006年)提出,在产生表面体验的最简单图像中(两个亮度不同的表面充满整个视野),亮度可以基于两条锚定规则进行预测:最高亮度规则和面积规则,再加上尺度归一化。为了测试当刺激的关键特征发生变化时这些锚定规则是否成立,我们在漫射光下观察的半球形圆顶内部绘制的简单刺激中探究亮度。我们发现,尽管最高亮度表面在很大的光照变化范围内看起来几乎是白色的(如最高亮度规则所预测),但其亮度往往会随着亮度的增加而增加。相对于整体亮度变化的大小,这种效应较小。此外,我们发现,当较暗区域占据超过一半的视野时,它似乎会随着面积的进一步增加而变亮,但前提是它是一个单一表面。将暗区域分割成覆盖相同累积面积的较小扇区会减弱或消除面积效应。